gfx/layers/d3d9/LayerManagerD3D9.cpp
e7dc1c09ae248bc50ac98c2502ceba58d6c17fc9
created 2011-08-03 15:04 +1200
pushed 2011-08-03 03:05 +0000
Matt Woodrow Matt Woodrow - Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc
9efe252bb236c7ecf0ebf4bee62ab9c0aee45b31
created 2011-07-04 09:15 -0400
pushed 2011-07-04 13:16 +0000
Benoit Girard Benoit Girard - Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
aee2858cf8aa503520721cea7e4735a67d7c4a7d
created 2011-07-01 18:05 -0400
pushed 2011-07-01 22:06 +0000
Benoit Girard Benoit Girard - Backout 627489bb6288.
627489bb6288437a40d3b10ae9c2aa7c9a26c5c1
created 2011-07-01 16:57 -0400
pushed 2011-07-01 21:41 +0000
Benoit Girard Benoit Girard - Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
1abe9e62753397f24176e42e1b5ea114b95d44e0
created 2011-06-12 11:30 +0900
pushed 2011-06-12 15:26 +0000
Masayuki Nakano Masayuki Nakano - Bug 663036 part.3 gfx should use mozilla::Preferences r=roc+joe
5d7b5f2ea6034b386c8322755fff017ecef73169
created 2011-05-29 08:42 +0900
pushed 2011-08-03 03:05 +0000
Masayuki Nakano Masayuki Nakano - Bug 660121 Remove all pref related methods from nsContentUtils r=roc
b6ca6d65fafaa9c2e8867374e8d054c393860ca5
created 2011-03-02 15:50 -0500
pushed 2011-08-03 03:05 +0000
Benoit Jacob Benoit Jacob - Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe
9ea24ee202066e886bb00bf25ffa19ddc7cbd9c7
created 2011-02-16 16:43 -0600
pushed 2011-08-03 03:05 +0000
Robert O'Callahan Robert O'Callahan - Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
216a0dd9c4c309d9fa6474cc4a10a3e9f0b707c8
created 2011-02-10 21:58 +1300
pushed 2011-08-03 03:05 +0000
Robert O'Callahan Robert O'Callahan - Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
91635b0b00e140d215fee43e94c382498cd5a911
created 2011-02-09 14:28 -0500
pushed 2011-08-03 03:05 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 632822. Hookup LayerManager ReportFailure to LogFailure. r=bas,a=ehsan
62335c50673bca960c7542aab58f4f0950c01e21
created 2011-02-09 15:48 +0100
pushed 2011-08-03 03:05 +0000
Marco Bonardo Marco Bonardo - Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
d9d905c76a3efced7d4b7ed0fa20cb5adb487c81
created 2011-02-08 18:44 -0600
pushed 2011-08-03 03:05 +0000
Robert O'Callahan Robert O'Callahan - Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
4fc581f1ff00e7dcf45fb982c0abd579beb32773
created 2011-01-19 21:27 +1300
pushed 2011-08-03 03:05 +0000
Robert O'Callahan Robert O'Callahan - Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe
73fee13f0df306de62d0cf158b5e8da43dd1fafc
created 2011-01-18 15:11 -0500
pushed 2011-08-03 03:05 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
58d9f36e3a49ee93cf307ebeaaffe7a4fe005c17
created 2011-01-11 17:01 -0500
pushed 2011-08-03 03:05 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
0ba31efa005e6c6094315f29a0341f42df3ce1f4
created 2011-01-04 02:37 +0100
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc
70a41db0cbcbfe896defffb8c30fbfd09fd13759
created 2010-12-29 01:07 +0000
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
b0c6a324e72f89f02248fc30da2a526fcac06b49
created 2010-12-21 05:52 -0500
pushed 2011-08-03 03:05 +0000
Jacek Caban Jacek Caban - Bug 620669 - d3d9 layout does not compile on mingw; r=Bas a=Mossop
df3122f033283062d715cf9a66700073ce4f3275
created 2010-11-03 12:43 +1300
pushed 2011-08-03 03:05 +0000
Matthew Gregan Matthew Gregan - Bug 584259 - Add support for StereoMode element. r=roc a=roc
1b297eb0a27dfaa012ceb7cd6af8d24d98826db9
created 2010-12-13 16:14 -0800
pushed 2011-08-03 03:05 +0000
Michael Wu Michael Wu - Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart
34bd12eb4a9c5e8bed57def73080f4b51d54dd00
created 2010-12-10 21:32 +0200
pushed 2011-08-03 03:05 +0000
Oleg Romashin Oleg Romashin - Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f
f35c89eac3923034bc4a373d05b9772c6a05afc0
created 2010-11-08 22:06 +1300
pushed 2011-08-03 03:05 +0000
Robert O'Callahan Robert O'Callahan - Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
18d274f80069d1171b80b58af4e3af097bd1ef66
created 2010-11-06 14:24 +0000
pushed 2011-08-03 03:05 +0000
Jacek Caban Jacek Caban - Bug 606155 - LayerManagerD3D9.cpp compilation failure on mingw r=bas.schouten a=benjamin
73f8c0079bc185475435f2d27d2650f461f1ffec
created 2010-10-21 22:41 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
d4a525c508051cde670a491a1aa42220bc0e8221
created 2010-10-08 18:02 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 601928: Check result of create texture for tmpTexture. r=jrmuizel a=blocking-beta8
9c335c3700f83a7cd3db198cc7e3d32d89048243
created 2010-10-06 21:39 -0700
pushed 2011-08-03 03:05 +0000
Benoit Jacob Benoit Jacob - Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 GECKO20b7pre_20101006_RELBRANCH
98bac0e35fd686fc444cca1ee922be7528aaca83
created 2010-10-06 17:05 -0400
pushed 2011-08-03 03:05 +0000
Benoit Jacob Benoit Jacob - Backed out changeset 638ce363a9b1
638ce363a9b15a16fcd72501f0a0f7aa544b4f7b
created 2010-10-06 16:43 -0400
pushed 2011-08-03 03:05 +0000
Benoit Jacob Benoit Jacob - Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
b5af89c610e27f5f2a1a3eb6cf64ec72a7d03002
created 2010-10-02 00:25 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew
a25c1120d719bbe0c47ac4dd7db243e8e01881fa
created 2010-10-02 00:24 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
df026d7e0c4a033e6747841a861d6534ff93b656
created 2010-09-16 12:45 -0400
pushed 2011-08-03 03:05 +0000
Benoit Jacob Benoit Jacob - Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 2/3 - r=vladimir
a38c033e298bd3d9620ed1af1a5c18988d5b1a2d
created 2010-09-15 22:15 +0000
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 596489 - Part 1: Refactor DeviceManager ownership. r=jrmuizel
4407c9329f8d1e706c26e209e4314fd5b414d7d2
created 2010-09-15 22:15 +0000
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 596419: Fix up layer destruction scheme. r=jrmuizel
c1bb86ae655a3a029dbccde40132393ea46a808a
created 2010-09-08 05:27 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN
9f8e55caeca1b6a84f123f02802f6dd1e830ec73
created 2010-09-08 05:27 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 593268 - Part 3: Implement CreateOptimalSurface for D3D9 layers and use interop in CanvasLayerD3D9. r=jrmuizel
4051f53e800780178bb7afeca9ace90167d2520e
created 2010-09-03 23:21 -0400
pushed 2011-08-03 03:05 +0000
Matt Woodrow Matt Woodrow - Bug 593530 - Don't leak the DeviceManagerD3D9 if initializing it fails. r=joe a=blocking2.0:beta6+
fd49627bd4cabaaecd823c0ed570830cf30ef38a
created 2010-09-03 15:50 +1200
pushed 2011-08-03 03:05 +0000
Matt Woodrow Matt Woodrow - Bug 589632 - Fix LayerManagerD3D9 debug output r=Bas, a=blocking2.0
e9992d1e029f147860cf747e76d86c30ac238edd
created 2010-08-26 20:44 +0000
pushed 2011-08-03 03:05 +0000
Atul Apte Atul Apte - Enable basic stereoscopic rendering support for D3D9 layers with 3D Vision. r=bas
a79ee5282190a3735041a1f6a25dd86241f016e3
created 2010-08-23 20:56 -0700
pushed 2011-08-03 03:05 +0000
Matt Woodrow Matt Woodrow - Bug 588212 - LayerManagerD3D9 PaintToTarget uses wrong render target. r=bas, a=beta5+
8da350429494759d535df5271d81c0940fdfdd3a
created 2010-08-14 16:43 +0200
pushed 2011-08-03 03:05 +0000
Jacek Caban Jacek Caban - Bug 586279 - Broken DeviceManagerD3D9.h compilation on mingw r=bas.schouten a=joe
abe6ec06867660da031c84eb57390c20c4c7a27d
created 2010-08-11 01:32 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad
c46399062caf8facacd3a56be97c91dc91cf5e87
created 2010-08-11 01:32 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 578384: Clear to to transparent black instead of solid white. r=jrmuizel
33a5c7b9668209beb0a4c8813ae945bbca17a095
created 2010-07-14 00:19 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 578500: Clear mTarget at the end of a transaction. r=roc
55e5c83e97bfb4449cceedf1e0ea0e9a1636867f
created 2010-07-14 00:19 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 577770: LayerManagerD3D9 should be using GetClientBounds not GetBounds. r=roc
c458465578e05553463703065a793280ccf36855
created 2010-05-29 05:27 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Numerous whitespace fixes in D3D9 layers code.
d17957dc3ae10ab124c0a94c052e5acfa33f826b
created 2010-05-25 09:37 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 567966: Part 1: Properly handle siblings and children. Also fix missing release on container destructor. r=vlad
f87f31d83650b20a9065f4dabf24e2cf1604baba
created 2010-05-24 17:28 +0200
pushed 2011-08-03 03:05 +0000
Bas Schouten Bas Schouten - Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel
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