author Nathan Froyd <>
Sun, 18 Oct 2015 01:24:48 -0400
changeset 268184 e8c7dfe727cd970e2c3294934e2927b14143c205
parent 266639 41dea9df27ed995f8315ab4318c187a617937664
child 280439 acd58a0c5b9c4d34d0e3251af5e223ef5f997825
permissions -rw-r--r--
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/ \ ipc/ipdl/ipdl/ \ dom/bindings/ \ python/lldbutils/lldbutils/ # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

#ifndef AudioProcessingEvent_h_
#define AudioProcessingEvent_h_

#include "AudioBuffer.h"
#include "ScriptProcessorNode.h"
#include "mozilla/dom/Event.h"

namespace mozilla {
namespace dom {

class AudioProcessingEvent final : public Event
  AudioProcessingEvent(ScriptProcessorNode* aOwner,
                       nsPresContext* aPresContext,
                       WidgetEvent* aEvent);


  virtual JSObject* WrapObjectInternal(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;

  void InitEvent(AudioBuffer* aInputBuffer,
                 uint32_t aNumberOfInputChannels,
                 double aPlaybackTime)
    InitEvent(NS_LITERAL_STRING("audioprocess"), false, false);
    mInputBuffer = aInputBuffer;
    mNumberOfInputChannels = aNumberOfInputChannels;
    mPlaybackTime = aPlaybackTime;

  double PlaybackTime() const
    return mPlaybackTime;

  AudioBuffer* GetInputBuffer(ErrorResult& aRv)
    if (!mInputBuffer) {
      mInputBuffer = LazilyCreateBuffer(mNumberOfInputChannels, aRv);
    return mInputBuffer;

  AudioBuffer* GetOutputBuffer(ErrorResult& aRv)
    if (!mOutputBuffer) {
      mOutputBuffer = LazilyCreateBuffer(mNode->NumberOfOutputChannels(), aRv);
    return mOutputBuffer;

  bool HasOutputBuffer() const
    return !!mOutputBuffer;

  virtual ~AudioProcessingEvent();

  LazilyCreateBuffer(uint32_t aNumberOfChannels, ErrorResult& rv);

  double mPlaybackTime;
  RefPtr<AudioBuffer> mInputBuffer;
  RefPtr<AudioBuffer> mOutputBuffer;
  RefPtr<ScriptProcessorNode> mNode;
  uint32_t mNumberOfInputChannels;

} // namespace dom
} // namespace mozilla