author Bob Owen <>
Tue, 05 Jan 2016 10:08:57 +0000
changeset 278418 d765b7934fae4c1389ec4d860988a21437aed075
parent 242147 bd079aadd3feeee3f9b9f73c5e0bc4bd6a870722
child 330032 1cc3dbae3b31066949a250f74313d77769956036
permissions -rw-r--r--
Bug 1156742 Part 7: Refactor nsDeviceContext.cpp to use printing surface for size and nsIDeviceContextSpec for DPI and scale. r=roc These changes are to make using an off screen surface behind our DrawTarget in the child easier. It still creates the real printing surface for some of the calculations, removing this will be required for future tightening of the sandbox.

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

#ifndef mozilla_dom_DOMString_h
#define mozilla_dom_DOMString_h

#include "nsStringGlue.h"
#include "nsStringBuffer.h"
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/Maybe.h"
#include "nsDOMString.h"
#include "nsIAtom.h"

namespace mozilla {
namespace dom {

 * A class for representing string return values.  This can be either passed to
 * callees that have an nsString or nsAString out param or passed to a callee
 * that actually knows about this class and can work with it.  Such a callee may
 * call SetStringBuffer or SetOwnedString or SetOwnedAtom on this object, but
 * only if it plans to keep holding a strong ref to the internal stringbuffer!
 * The proper way to store a value in this class is to either to do nothing
 * (which leaves this as an empty string), to call SetStringBuffer with a
 * non-null stringbuffer, to call SetOwnedString, to call SetOwnedAtom, to call
 * SetNull(), or to call AsAString() and set the value in the resulting
 * nsString.  These options are mutually exclusive! Don't do more than one of
 * them.
 * The proper way to extract a value is to check IsNull().  If not null, then
 * check HasStringBuffer().  If that's true, check for a zero length, and if the
 * length is nonzero call StringBuffer().  If the length is zero this is the
 * empty string.  If HasStringBuffer() returns false, call AsAString() and get
 * the value from that.
    : mStringBuffer(nullptr)
    , mLength(0)
    , mIsNull(false)
    MOZ_ASSERT(!mString || !mStringBuffer,
               "Shouldn't have both present!");

  operator nsString&()
    return AsAString();

  // It doesn't make any sense to convert a DOMString to a const nsString or
  // nsAString reference; this class is meant for outparams only.
  operator const nsString&() = delete;
  operator const nsAString&() = delete;

  nsString& AsAString()
    MOZ_ASSERT(!mStringBuffer, "We already have a stringbuffer?");
    MOZ_ASSERT(!mIsNull, "We're already set as null");
    if (!mString) {
    return *mString;

  bool HasStringBuffer() const
    MOZ_ASSERT(!mString || !mStringBuffer,
               "Shouldn't have both present!");
    MOZ_ASSERT(!mIsNull, "Caller should have checked IsNull() first");
    return !mString;

  // Get the stringbuffer.  This can only be called if HasStringBuffer()
  // returned true and StringBufferLength() is nonzero.  If that's true, it will
  // never return null.
  nsStringBuffer* StringBuffer() const
    MOZ_ASSERT(!mIsNull, "Caller should have checked IsNull() first");
               "Don't ask for the stringbuffer if we don't have it");
    MOZ_ASSERT(StringBufferLength() != 0, "Why are you asking for this?");
               "If our length is nonzero, we better have a stringbuffer.");
    return mStringBuffer;

  // Get the length of the stringbuffer.  Can only be called if
  // HasStringBuffer().
  uint32_t StringBufferLength() const
    MOZ_ASSERT(HasStringBuffer(), "Don't call this if there is no stringbuffer");
    return mLength;

  void SetStringBuffer(nsStringBuffer* aStringBuffer, uint32_t aLength)
    MOZ_ASSERT(mString.isNothing(), "We already have a string?");
    MOZ_ASSERT(!mIsNull, "We're already set as null");
    MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
    MOZ_ASSERT(aStringBuffer, "Why are we getting null?");
    mStringBuffer = aStringBuffer;
    mLength = aLength;

  void SetOwnedString(const nsAString& aString)
    MOZ_ASSERT(mString.isNothing(), "We already have a string?");
    MOZ_ASSERT(!mIsNull, "We're already set as null");
    MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
    nsStringBuffer* buf = nsStringBuffer::FromString(aString);
    if (buf) {
      SetStringBuffer(buf, aString.Length());
    } else if (aString.IsVoid()) {
    } else if (!aString.IsEmpty()) {
      AsAString() = aString;

  enum NullHandling

  void SetOwnedAtom(nsIAtom* aAtom, NullHandling aNullHandling)
    MOZ_ASSERT(mString.isNothing(), "We already have a string?");
    MOZ_ASSERT(!mIsNull, "We're already set as null");
    MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
    MOZ_ASSERT(aAtom || aNullHandling != eNullNotExpected);
    if (aNullHandling == eNullNotExpected || aAtom) {
      SetStringBuffer(aAtom->GetStringBuffer(), aAtom->GetLength());
    } else if (aNullHandling == eTreatNullAsNull) {

  void SetNull()
    MOZ_ASSERT(!mStringBuffer, "Should have no stringbuffer if null");
    MOZ_ASSERT(mString.isNothing(), "Should have no string if null");
    mIsNull = true;

  bool IsNull() const
    MOZ_ASSERT(!mStringBuffer || mString.isNothing(),
               "How could we have a stringbuffer and a nonempty string?");
    return mIsNull || (mString && mString->IsVoid());

  void ToString(nsAString& aString)
    if (IsNull()) {
    } else if (HasStringBuffer()) {
      if (StringBufferLength() == 0) {
      } else {
        StringBuffer()->ToString(StringBufferLength(), aString);
    } else {
      aString = AsAString();

  // We need to be able to act like a string as needed
  Maybe<nsAutoString> mString;

  // For callees that know we exist, we can be a stringbuffer/length/null-flag
  // triple.
  nsStringBuffer* MOZ_UNSAFE_REF("The ways in which this can be safe are "
                                 "documented above and enforced through "
                                 "assertions") mStringBuffer;
  uint32_t mLength;
  bool mIsNull;

} // namespace dom
} // namespace mozilla

#endif // mozilla_dom_DOMString_h