author Bobby Holley <bobbyholley@gmail.com>
Fri, 24 Jan 2014 16:08:26 -0800
changeset 165181 5ac97770b63cb9b72cb5e87a4c582fd9187f61b4
parent 94484 f4157e8c410708d76703f19e4dfb61859bfe32d8
child 475219 020c8c871c0d3b3920fe95935cfef06501976c0f
permissions -rw-r--r--
Bug 957688 - Kill off checkAccess. r=mrbkap

/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsISupports.idl"

 * This interface exposes the general notion of a scheduled object with a
 * integral priority value.  Following UNIX conventions, smaller (and possibly
 * negative) values have higher priority.
 * This interface does not strictly define what happens when the priority of an
 * object is changed.  An implementation of this interface is free to define
 * the side-effects of changing the priority of an object.  In some cases,
 * changing the priority of an object may be disallowed (resulting in an
 * exception being thrown) or may simply be ignored.
[scriptable, uuid(aa578b44-abd5-4c19-8b14-36d4de6fdc36)]
interface nsISupportsPriority : nsISupports
   * Typical priority values.
  const long PRIORITY_HIGHEST = -20;
  const long PRIORITY_HIGH    = -10;
  const long PRIORITY_NORMAL  =   0;
  const long PRIORITY_LOW     =  10;
  const long PRIORITY_LOWEST  =  20;
   * This attribute may be modified to change the priority of this object.  The
   * implementation of this interface is free to truncate a given priority
   * value to whatever limits are appropriate.  Typically, this attribute is
   * initialized to PRIORITY_NORMAL, but implementations may choose to assign a
   * different initial value.
  attribute long priority;

   * This method adjusts the priority attribute by a given delta.  It helps
   * reduce the amount of coding required to increment or decrement the value
   * of the priority attribute.
  void adjustPriority(in long delta);