author Benoit Jacob <>
Sun, 04 Dec 2011 14:15:43 -0500
changeset 81408 1a4f061c4f2d5a174fec2f7b87179561cc6ca4ff
parent 70117 99cff4d7f93475a5ca24a098eb95c3668c8abc48
child 94484 f4157e8c410708d76703f19e4dfb61859bfe32d8
permissions -rw-r--r--
Bug 704839 - [7/9] - Refactor mutual ownership of WebGL objects - r=jgilbert This patch fixes framebuffer attachment deletion.

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
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 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is code.
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * internal abstract interface for objects providing immutable style
 * information

#ifndef nsIStyleRule_h___
#define nsIStyleRule_h___

#include <stdio.h>

#include "nsISupports.h"

struct nsRuleData;

// IID for the nsIStyleRule interface {f75f3f70-435d-43a6-a01b-65970489ca26}
#define NS_ISTYLE_RULE_IID     \
{ 0xf75f3f70, 0x435d, 0x43a6, \
 { 0xa0, 0x1b, 0x65, 0x97, 0x04, 0x89, 0xca, 0x26 } }

 * An object implementing |nsIStyleRule| (henceforth, a rule) represents
 * immutable stylistic information that either applies or does not apply
 * to a given element.  It belongs to an object or group of objects that
 * implement |nsIStyleSheet| and |nsIStyleRuleProcessor| (henceforth, a
 * sheet).
 * A rule becomes relevant to the computation of style data when
 * |nsIStyleRuleProcessor::RulesMatching| creates a rule node that
 * points to the rule.  (A rule node, |nsRuleNode|, is a node in the
 * rule tree, which is a lexicographic tree indexed by rules.  The path
 * from the root of the rule tree to the |nsRuleNode| for a given
 * |nsStyleContext| contains exactly the rules that match the element
 * that the style context is for, in priority (weight, origin,
 * specificity) order.)
 * The computation of style data uses the rule tree, which calls
 * |nsIStyleRule::MapRuleInfoInto| below.
 * It is worth emphasizing that the data represented by a rule
 * implementation are immutable.  When the data need to be changed, a
 * new rule object must be created.  Failing to do this will lead to
 * bugs in the handling of dynamic style changes, since the rule tree
 * caches the results of |MapRuleInfoInto|.
 * |nsIStyleRule| objects are owned by |nsRuleNode| objects (in addition
 * to typically being owned by their sheet), which are in turn garbage
 * collected (with the garbage collection roots being style contexts).

class nsIStyleRule : public nsISupports {

   * |nsIStyleRule::MapRuleInfoInto| is a request to copy all stylistic
   * data represented by the rule that:
   *   + are relevant for any structs in |aRuleData->mSIDs| (style
   *     struct ID bits)
   *   + are not already filled into the data struct
   * into the appropriate data struct in |aRuleData|.  It is important
   * that only empty data are filled in, since the rule tree is walked
   * from highest priority rule to least, so that the walk can stop if
   * all needed data are found.  Thus overwriting non-empty data will
   * break CSS cascading rules.
  virtual void MapRuleInfoInto(nsRuleData* aRuleData)=0;

#ifdef DEBUG
  virtual void List(FILE* out = stdout, PRInt32 aIndent = 0) const = 0;


#endif /* nsIStyleRule_h___ */