settings.gradle
author Emilio Cobos Álvarez <emilio@crisal.io>
Sun, 17 Dec 2017 22:29:10 +0100
changeset 396857 13faabcf8e965cca857e3cc8fdbea289a09c7ea0
parent 388502 31f87080283b1dc558f3781e0ec2ca59d102de82
child 417217 d8c9882a3b3ca27904d6169567829e79c458e567
permissions -rw-r--r--
Bug 1425769: Base class for ShadowRoot and Document to manage style state. r=smaug This also removes some confusing comments around nsIDocument regarding some kind of "special" stylesheets, which don't seem to exist anymore, and consolidates StyleSheetList so that we only have one implementation. I think that fixes a potential leak on the shadow root code (even though the API is v0 only), given the pointer from the ShadowRootStyleSheetList to the ShadowRoot wasn't being CCd. Also, more stuff could be renamed, methods removed, etc, feel free to suggest more cleanup, I've done mostly the minimal. Next steps are moving the stylesets there and stop using the proto binding sheet list / resources. MozReview-Commit-ID: D9hnDgPQAS5

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)
proc.waitFor()

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")
}

import groovy.json.JsonSlurper
def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")
}

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// local.properties (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// http://forums.gradle.org/gradle/topics/define_extension_properties_from_settings_xml).
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json