widget/nsXPLookAndFeel.h
author Mike Hommey <mh+mozilla@glandium.org>
Tue, 07 Jun 2016 13:49:14 +0900
changeset 301919 08093ab05dd463215a7ab14c73fa0905a7ef3ff9
parent 301428 0d05e6a1bdc206eddb08d4dc6e24a8e30801064f
child 351181 23674d7089036e3c7cb8333b3eaec3b805996d72
permissions -rw-r--r--
Bug 1278415 - Also write a mozinfo for js standalone builds. r=gps Historically, a mozinfo for js standalone build has not been necessary, but with the move towards a) having things work with mach and b) buildconfig using the MozbuildObject.from_environment in next patch, mozinfo becomes necessary (it's required for MozbuildObject.from_environment to find the directory is an objdir). Interestingly, hazard builds do both a js standalone build and a desktop Firefox build at the same time, both of which are done with MOZCONFIG set in the environment... with the Firefox mozconfig. The result of now writing a mozinfo for js standalone builds is that in that case, they end up with a reference to the mozconfig, which the build system then reads, and finds a MOZ_OBJDIR, which then doesn't match the js standalone build objdir. So for those builds, reset MOZCONFIG.

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef __nsXPLookAndFeel
#define __nsXPLookAndFeel

#include "mozilla/LookAndFeel.h"
#include "nsTArray.h"

class nsLookAndFeel;

struct nsLookAndFeelIntPref
{
  const char* name;
  mozilla::LookAndFeel::IntID id;
  bool isSet;
  int32_t intVar;
};

struct nsLookAndFeelFloatPref
{
  const char* name;
  mozilla::LookAndFeel::FloatID id;
  bool isSet;
  float floatVar;
};

#define CACHE_BLOCK(x)     ((x) >> 5)
#define CACHE_BIT(x)       (1 << ((x) & 31))

#define COLOR_CACHE_SIZE   (CACHE_BLOCK(LookAndFeel::eColorID_LAST_COLOR) + 1)
#define IS_COLOR_CACHED(x) (CACHE_BIT(x) & nsXPLookAndFeel::sCachedColorBits[CACHE_BLOCK(x)])
#define CLEAR_COLOR_CACHE(x) nsXPLookAndFeel::sCachedColors[(x)] =0; \
              nsXPLookAndFeel::sCachedColorBits[CACHE_BLOCK(x)] &= ~(CACHE_BIT(x));
#define CACHE_COLOR(x, y)  nsXPLookAndFeel::sCachedColors[(x)] = y; \
              nsXPLookAndFeel::sCachedColorBits[CACHE_BLOCK(x)] |= CACHE_BIT(x);

class nsXPLookAndFeel: public mozilla::LookAndFeel
{
public:
  virtual ~nsXPLookAndFeel();

  static nsLookAndFeel* GetInstance();
  static void Shutdown();

  void Init();

  //
  // All these routines will return NS_OK if they have a value,
  // in which case the nsLookAndFeel should use that value;
  // otherwise we'll return NS_ERROR_NOT_AVAILABLE, in which case, the
  // platform-specific nsLookAndFeel should use its own values instead.
  //
  nsresult GetColorImpl(ColorID aID, bool aUseStandinsForNativeColors,
                        nscolor &aResult);
  virtual nsresult GetIntImpl(IntID aID, int32_t &aResult);
  virtual nsresult GetFloatImpl(FloatID aID, float &aResult);

  // This one is different: there are no override prefs (fixme?), so
  // there is no XP implementation, only per-system impls.
  virtual bool GetFontImpl(FontID aID, nsString& aName,
                           gfxFontStyle& aStyle,
                           float aDevPixPerCSSPixel) = 0;

  virtual void RefreshImpl();

  virtual char16_t GetPasswordCharacterImpl()
  {
    return char16_t('*');
  }

  virtual bool GetEchoPasswordImpl()
  {
    return false;
  }

  virtual uint32_t GetPasswordMaskDelayImpl()
  {
    return 600;
  }

  virtual nsTArray<LookAndFeelInt> GetIntCacheImpl();
  virtual void SetIntCacheImpl(const nsTArray<LookAndFeelInt>& aLookAndFeelIntCache) {}

protected:
  nsXPLookAndFeel();

  static void IntPrefChanged(nsLookAndFeelIntPref *data);
  static void FloatPrefChanged(nsLookAndFeelFloatPref *data);
  static void ColorPrefChanged(unsigned int index, const char *prefName);
  void InitFromPref(nsLookAndFeelIntPref* aPref);
  void InitFromPref(nsLookAndFeelFloatPref* aPref);
  void InitColorFromPref(int32_t aIndex);
  virtual nsresult NativeGetColor(ColorID aID, nscolor &aResult) = 0;
  bool IsSpecialColor(ColorID aID, nscolor &aColor);
  bool ColorIsNotCSSAccessible(ColorID aID);
  nscolor GetStandinForNativeColor(ColorID aID);

  static void OnPrefChanged(const char* aPref, void* aClosure);

  static bool sInitialized;
  static nsLookAndFeelIntPref sIntPrefs[];
  static nsLookAndFeelFloatPref sFloatPrefs[];
  /* this length must not be shorter than the length of the longest string in the array
   * see nsXPLookAndFeel.cpp
   */
  static const char sColorPrefs[][38];
  static int32_t sCachedColors[LookAndFeel::eColorID_LAST_COLOR];
  static int32_t sCachedColorBits[COLOR_CACHE_SIZE];
  static bool sUseNativeColors;
  static bool sUseStandinsForNativeColors;
  static bool sFindbarModalHighlight;

  static nsLookAndFeel* sInstance;
  static bool sShutdown;
};

#endif