author David Anderson <>
Mon, 17 Oct 2011 11:52:12 -0700
changeset 105280 f93960a93ad97a56d308bd9ce25d97cbc175d524
parent 105251 016702490661e9371adb4542d1f8e156cd2b94fd
parent 78529 1defa404424da3836586c48f69193f6da40ffdd3
child 105522 6276fe64003543e107ade90054f382c550ef5d66
permissions -rw-r--r--
Merge from mozilla-central.

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * vim: sw=2 ts=8 et :
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at:
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is Mozilla Code.
 * The Initial Developer of the Original Code is
 *   The Mozilla Foundation
 * Portions created by the Initial Developer are Copyright (C) 2010
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 *   Chris Jones <>
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 * ***** END LICENSE BLOCK ***** */

//include protocol PCompositor;
include protocol PLayer;
include protocol PRenderFrame;

include "IPC/ShadowLayerUtils.h";

using gfx3DMatrix;
using gfxRGBA;
using nsIntPoint;
using nsIntRect;
using nsIntRegion;
using nsIntSize;
using mozilla::GraphicsFilterType;
using mozilla::layers::FrameMetrics;
using mozilla::layers::SurfaceDescriptorX11;
using mozilla::null_t;
using mozilla::WindowsHandle;

 * The layers protocol is spoken between thread contexts that manage
 * layer (sub)trees.  The protocol comprises atomically publishing
 * layer subtrees to a "shadow" thread context (which grafts the
 * subtree into its own tree), and atomically updating a published
 * subtree.  ("Atomic" in this sense is wrt painting.)

namespace mozilla {
namespace layers {

// Create a shadow layer for |layer|
struct OpCreateThebesLayer     { PLayer layer; };
struct OpCreateContainerLayer  { PLayer layer; };
struct OpCreateImageLayer      { PLayer layer; };
struct OpCreateColorLayer      { PLayer layer; };
struct OpCreateCanvasLayer     { PLayer layer; };

struct SurfaceDescriptorD3D10 {
  WindowsHandle handle;

union SurfaceDescriptor {

struct YUVImage {
  Shmem Ydata;
  Shmem Udata;
  Shmem Vdata;
  nsIntRect picture;

union SharedImage {

struct ThebesBuffer {
  SurfaceDescriptor buffer;
  nsIntRect rect;
  nsIntPoint rotation; 
union OptionalThebesBuffer { ThebesBuffer; null_t; };

union CanvasSurface {

// Change a layer's attributes
struct CommonLayerAttributes {
  nsIntRegion visibleRegion;
  gfx3DMatrix transform;
  PRUint32 contentFlags;
  float opacity;
  bool useClipRect;
  nsIntRect clipRect;
  bool useTileSourceRect;
  nsIntRect tileSourceRect;
  bool isFixedPosition;

struct ThebesLayerAttributes {
  nsIntRegion validRegion;
struct ContainerLayerAttributes{ FrameMetrics metrics; };
struct ColorLayerAttributes    { gfxRGBA color; };
struct CanvasLayerAttributes   { GraphicsFilterType filter; };
struct ImageLayerAttributes    { GraphicsFilterType filter; };

union SpecificLayerAttributes {

struct LayerAttributes {
  CommonLayerAttributes common;
  SpecificLayerAttributes specific;

struct OpSetLayerAttributes {
  PLayer layer;
  LayerAttributes attrs;

// Monkey with the tree structure
struct OpSetRoot      { PLayer root; };
struct OpInsertAfter  { PLayer container; PLayer childLayer; PLayer after; };
struct OpAppendChild  { PLayer container; PLayer childLayer; };
struct OpRemoveChild  { PLayer container; PLayer childLayer; };

// Paint (buffer update)
struct OpPaintThebesBuffer {
  PLayer layer;
  ThebesBuffer newFrontBuffer;
  nsIntRegion updatedRegion;

struct OpPaintCanvas  {
  PLayer layer;
  CanvasSurface newFrontBuffer;
  bool needYFlip;

struct OpPaintImage  {
  PLayer layer;
  SharedImage newFrontBuffer;

// A unit of a changeset; a set of these comprise a changeset
union Edit {




// Replies to operations
struct OpBufferSwap   { PLayer layer; CanvasSurface newBackBuffer; };

struct OpImageSwap { PLayer layer; SharedImage newBackImage; };

struct OpThebesBufferSwap {
  PLayer layer;
  OptionalThebesBuffer newBackBuffer;
  nsIntRegion newValidRegion;
  // If the parent took the child's old back buffer and returned its
  // old front buffer, |readOnlyFrontBuffer| may (if non-null) contain
  // the child's old back buffer (parent's new front buffer).  This
  // buffer can be used to read back the newly updated region into the
  // child's new back buffer.  This buffer must be considered
  // read-only, but sadly that's not enforced.
  OptionalThebesBuffer readOnlyFrontBuffer;
  nsIntRegion frontUpdatedRegion;

// Unit of a "changeset reply".  This is a weird abstraction, probably
// only to be used for buffer swapping.
union EditReply {

sync protocol PLayers {
  manager PRenderFrame /*or PCompositor or PMedia or PPlugin*/;
  manages PLayer;

  async PLayer();

  sync Update(Edit[] cset)
    returns (EditReply[] reply);

  async __delete__();

} // namespace layers
} // namespace mozilla