author Chris Pearce <>
Fri, 13 Aug 2010 14:28:15 +1200
changeset 50359 94eacfad6472a3cbdc0931b98d4dcc6958d7125d
parent 48907 48da0010a98a7b4a6846c767702d82e545b0b519
child 50751 7eee00899270a137b263dc156c3b002272eb2906
permissions -rw-r--r--
Bug 576539 - Inject silence when decoder encounters missing audio in WebM and Ogg media. r=kinetik a=blocking2.0

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is Mozilla code.
 * The Initial Developer of the Original Code is the Mozilla Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2007
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 *  Chris Double <>
 *  Chris Pearce <>
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 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * the provisions above, a recipient may use your version of this file under
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 * ***** END LICENSE BLOCK ***** */
#if !defined(nsWebMReader_h_)
#define nsWebMReader_h_

#include "nsDeque.h"
#include "nsBuiltinDecoderReader.h"
#include "nestegg/nestegg.h"
#include "vpx/vpx_decoder.h"
#include "vpx/vp8dx.h"
#include "vorbis/codec.h"

class nsMediaDecoder;

// Thread and type safe wrapper around nsDeque.
class PacketQueueDeallocator : public nsDequeFunctor {
  virtual void* operator() (void* anObject) {
    return nsnull;

// Typesafe queue for holding nestegg packets. It has
// ownership of the items in the queue and will free them
// when destroyed.
class PacketQueue : private nsDeque {
     : nsDeque(new PacketQueueDeallocator())
  ~PacketQueue() {

  inline PRInt32 GetSize() { 
    return nsDeque::GetSize();
  inline void Push(nestegg_packet* aItem) {
    NS_ASSERTION(aItem, "NULL pushed to PacketQueue");
  inline void PushFront(nestegg_packet* aItem) {
    NS_ASSERTION(aItem, "NULL pushed to PacketQueue");

  inline nestegg_packet* PopFront() {
    return static_cast<nestegg_packet*>(nsDeque::PopFront());
  void Reset() {
    while (GetSize() > 0) {

class nsWebMReader : public nsBuiltinDecoderReader
  nsWebMReader(nsBuiltinDecoder* aDecoder);

  virtual nsresult Init();
  virtual nsresult ResetDecode();
  virtual PRBool DecodeAudioData();

  // If the Theora granulepos has not been captured, it may read several packets
  // until one with a granulepos has been captured, to ensure that all packets
  // read have valid time info.  
  virtual PRBool DecodeVideoFrame(PRBool &aKeyframeSkip,
                                  PRInt64 aTimeThreshold);

  virtual PRBool HasAudio()
    mozilla::MonitorAutoEnter mon(mMonitor);
    return mHasAudio;

  virtual PRBool HasVideo()
    mozilla::MonitorAutoEnter mon(mMonitor);
    return mHasVideo;

  virtual nsresult ReadMetadata();
  virtual nsresult Seek(PRInt64 aTime, PRInt64 aStartTime, PRInt64 aEndTime);
  virtual nsresult GetBuffered(nsHTMLTimeRanges* aBuffered, PRInt64 aStartTime);

  // Value passed to NextPacket to determine if we are reading a video or an
  // audio packet.
  enum TrackType {
    VIDEO = 0,
    AUDIO = 1

  // Read a packet from the nestegg file. Returns NULL if all packets for
  // the particular track have been read. Pass VIDEO or AUDIO to indicate the
  // type of the packet we want to read.
  nestegg_packet* NextPacket(TrackType aTrackType);

  // Returns an initialized ogg packet with data obtained from the WebM container.
  ogg_packet InitOggPacket(unsigned char* aData,
                           size_t aLength,
                           PRBool aBOS,
                           PRBool aEOS,
                           PRInt64 aGranulepos);
  // Decode a nestegg packet of audio data. Push the audio data on the
  // audio queue. Returns PR_TRUE when there's more audio to decode,
  // PR_FALSE if the audio is finished, end of file has been reached,
  // or an un-recoverable read error has occured. The reader's monitor
  // must be held during this call. This function will free the packet
  // so the caller must not use the packet after calling.
  PRBool DecodeAudioPacket(nestegg_packet* aPacket);

  // Release context and set to null. Called when an error occurs during
  // reading metadata or destruction of the reader itself.
  void Cleanup();

  // libnestegg context for webm container. Access on state machine thread
  // or decoder thread only.
  nestegg* mContext;

  // VP8 decoder state
  vpx_codec_ctx_t  mVP8;

  // Vorbis decoder state
  vorbis_info mVorbisInfo;
  vorbis_comment mVorbisComment;
  vorbis_dsp_state mVorbisDsp;
  vorbis_block mVorbisBlock;
  PRUint32 mPacketCount;
  PRUint32 mChannels;

  // Queue of video and audio packets that have been read but not decoded. These
  // must only be accessed from the state machine thread.
  PacketQueue mVideoPackets;
  PacketQueue mAudioPackets;

  // Index of video and audio track to play
  PRUint32 mVideoTrack;
  PRUint32 mAudioTrack;

  // Time in ms of the start of the first audio sample we've decoded.
  PRInt64 mAudioStartMs;

  // Number of samples we've decoded since decoding began at mAudioStartMs.
  PRUint64 mAudioSamples;

  // Booleans to indicate if we have audio and/or video data
  PRPackedBool mHasVideo;
  PRPackedBool mHasAudio;