CLOBBER
author Karl Tomlinson <karlt+@karlt.net>
Mon, 24 Aug 2015 19:30:36 +1200
changeset 261782 e4fb01e4e3cd2eed2668c0efc85c35f8a8d42224
parent 261454 7364ae67d69e4b0579de19296f354f0fef26335f
child 263531 039a8490891595736b16a3ccb17f025f4dcf13eb
permissions -rw-r--r--
bug 1198656 delay AudioBuffer allocation until required r=padenot This saves an allocation and zeroing for buffers generated by AudioNodes and avoids allocation altogether for empty buffers. Incidentally, RestoreJSChannelData() now avoids unnecessary recreation of Float32Arrays if they already exist after a previous call failed.

# To trigger a clobber replace ALL of the textual description below,
# giving a bug number and a one line description of why a clobber is
# required. Modifying this file will make configure check that a
# clobber has been performed before the build can continue.
#
# MERGE NOTE: When merging two branches that require a CLOBBER, you should
#             merge both CLOBBER descriptions, to ensure that users on
#             both branches correctly see the clobber warning.
#
#                  O   <-- Users coming from both parents need to Clobber
#               /     \
#          O               O
#          |               |
#          O <-- Clobber   O  <-- Clobber
#
# Note: The description below will be part of the error message shown to users.
#
# Modifying this file will now automatically clobber the buildbot machines \o/
#

# Are you updating CLOBBER because you think it's needed for your WebIDL
# changes to stick? As of bug 928195, this shouldn't be necessary! Please
# don't change CLOBBER for WebIDL changes any more.

Bug 1201224 - stop unifying test package during mac universal builds needed a CLOBBER