author Karl Tomlinson <karlt+@karlt.net>
Mon, 24 Aug 2015 19:30:36 +1200
changeset 261782 e4fb01e4e3cd2eed2668c0efc85c35f8a8d42224
parent 250441 b78ed11c5379cf4259a62819625eb3a36f5fe7c2
permissions -rw-r--r--
bug 1198656 delay AudioBuffer allocation until required r=padenot This saves an allocation and zeroing for buffers generated by AudioNodes and avoids allocation altogether for empty buffers. Incidentally, RestoreJSChannelData() now avoids unnecessary recreation of Float32Arrays if they already exist after a previous call failed.

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