author | Kartikaya Gupta <kgupta@mozilla.com> |
Mon, 29 Aug 2016 20:28:40 -0400 | |
changeset 312213 | f478daa490df29fd134b42a81a77a11f29f4a6aa |
parent 312212 | 03204f6c0a7a48b27187e4207e733e2abae8d538 |
child 312214 | 737088027e6823ba0206d83735a185f80a89bd77 |
push id | 31926 |
push user | kgupta@mozilla.com |
push date | Thu, 01 Sep 2016 15:12:52 +0000 |
treeherder | autoland@f478daa490df [default view] [failures only] |
perfherder | [talos] [build metrics] [platform microbench] (compared to previous push) |
reviewers | tnikkel |
bugs | 1247074 |
milestone | 51.0a1 |
first release with | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
last release without | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
--- a/layout/generic/nsGfxScrollFrame.cpp +++ b/layout/generic/nsGfxScrollFrame.cpp @@ -5887,28 +5887,36 @@ ScrollFrameHelper::SaveState() const { nsIScrollbarMediator* mediator = do_QueryFrame(GetScrolledFrame()); if (mediator) { // child handles its own scroll state, so don't bother saving state here return nullptr; } // Don't store a scroll state if we never have been scrolled or restored - // a previous scroll state. - if (!mHasBeenScrolled && !mDidHistoryRestore) { + // a previous scroll state, and we're not in the middle of a smooth scroll. + bool isInSmoothScroll = IsProcessingAsyncScroll() || mLastSmoothScrollOrigin; + if (!mHasBeenScrolled && !mDidHistoryRestore && !isInSmoothScroll) { return nullptr; } nsPresState* state = new nsPresState(); // Save mRestorePos instead of our actual current scroll position, if it's // valid and we haven't moved since the last update of mLastPos (same check // that ScrollToRestoredPosition uses). This ensures if a reframe occurs // while we're in the process of loading content to scroll to a restored - // position, we'll keep trying after the reframe. + // position, we'll keep trying after the reframe. Similarly, if we're in the + // middle of a smooth scroll, store the destination so that when we restore + // we'll jump straight to the end of the scroll animation, rather than + // effectively dropping it. Note that the mRestorePos will override the + // smooth scroll destination if both are present. nsPoint pt = GetLogicalScrollPosition(); + if (isInSmoothScroll) { + pt = mDestination; + } if (mRestorePos.y != -1 && pt == mLastPos) { pt = mRestorePos; } state->SetScrollState(pt); if (mIsRoot) { // Only save resolution properties for root scroll frames nsIPresShell* shell = mOuter->PresContext()->PresShell(); state->SetResolution(shell->GetResolution());
--- a/layout/generic/test/mochitest.ini +++ b/layout/generic/test/mochitest.ini @@ -141,8 +141,9 @@ support-files = selection_expanding_xbl. [test_selection_preventDefault.html] skip-if = buildapp == 'mulet' [test_selection_splitText-normalize.html] [test_selection_touchevents.html] [test_taintedfilters.html] support-files = file_taintedfilters_feDisplacementMap-tainted-1.svg file_taintedfilters_feDisplacementMap-tainted-2.svg file_taintedfilters_feDisplacementMap-tainted-3.svg file_taintedfilters_feDisplacementMap-tainted-ref.svg file_taintedfilters_feDisplacementMap-untainted-ref.svg file_taintedfilters_feDisplacementMap-untainted-1.svg file_taintedfilters_feDisplacementMap-untainted-2.svg file_taintedfilters_red-flood-for-feImage-cors.svg file_taintedfilters_red-flood-for-feImage-cors.svg^headers^ file_taintedfilters_red-flood-for-feImage.svg [test_scroll_position_restore.html] support-files = file_scroll_position_restore.html +[test_scroll_animation_restore.html]
new file mode 100644 --- /dev/null +++ b/layout/generic/test/test_scroll_animation_restore.html @@ -0,0 +1,128 @@ +<!DOCTYPE HTML> +<html> +<!-- +https://bugzilla.mozilla.org/show_bug.cgi?id=1247074 +--> +<head> + <meta charset="utf-8"> + <title>Test for Bug 1247074</title> + <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> + <script type="text/javascript" src="/tests/SimpleTest/paint_listener.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/> + <style> + .outer { + direction: ltr; + height: 400px; + width: 415px; + overflow: hidden; + position: relative; + } + .inner { + height: 100%; + outline: none; + overflow-x: hidden; + overflow-y: scroll; + position: relative; + scroll-behavior: smooth; + } + .outer.contentBefore::before { + top: 0; + content: ''; + display: block; + height: 2px; + position: absolute; + width: 100%; + z-index: 99; + } + </style> +</head> +<body> +<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=1247074">Mozilla Bug 1247074</a> +<p id="display"></p> +<div class="outer"> + <div class="inner"> + <ol> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + <li>Some text</li> + </ol> + </div> +</div> +<script> +SimpleTest.waitForExplicitFinish(); +window.onload = function() { + var elm = document.getElementsByClassName('inner')[0]; + + // Take control of the refresh driver + var utils = SpecialPowers.DOMWindowUtils; + utils.advanceTimeAndRefresh(0); + + // Start a smooth scroll and advance a couple of frames so we're in the + // middle of the scroll animation + elm.scrollTop = 500; + utils.advanceTimeAndRefresh(16); + utils.advanceTimeAndRefresh(16); + + // Trigger a frame reconstruction + elm.parentNode.classList.add('contentBefore'); + + // Reach a stable state and verify the scroll position is 500 + utils.restoreNormalRefresh(); + waitForAllPaintsFlushed(function() { + SimpleTest.is(elm.scrollTop, 500, "Scroll position ended up at 500"); + SimpleTest.finish(); + }); +} + +</script> +</body> +</html>