Bug 1618103 Part 2 - Update ATK header file to pick up new roles, r=Jamie
authorMarco Zehe <mzehe@mozilla.com>
Thu, 27 Feb 2020 21:45:55 +0000
changeset 516328 1fffbb56089b995f370635f74fb7c3193f1b387d
parent 516327 03ebc0aee39cd1152f75e1f3669797ddb9875f06
child 516329 9824f0c5109660eed0fcf2da75b280f7aac105f2
push id108763
push usermzehe@mozilla.com
push dateMon, 02 Mar 2020 06:30:30 +0000
treeherderautoland@f7d85323b609 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersJamie
bugs1618103
milestone75.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1618103 Part 2 - Update ATK header file to pick up new roles, r=Jamie Differential Revision: https://phabricator.services.mozilla.com/D64337
other-licenses/atk-1.0/atk/atkobject.h
--- a/other-licenses/atk-1.0/atk/atkobject.h
+++ b/other-licenses/atk-1.0/atk/atkobject.h
@@ -32,136 +32,233 @@ extern "C" {
  * AtkObject represents the minimum information all accessible objects
  * return. This information includes accessible name, accessible
  * description, role and state of the object, as well information about
  * its parent and children. It is also possible to obtain more specific
  * accessibility information about a component if it supports one or more
  * of the following interfaces:
  */
 
-
 /**
  *AtkRole:
  *@ATK_ROLE_INVALID: Invalid role
  *@ATK_ROLE_ACCEL_LABEL: A label which represents an accelerator
- *@ATK_ROLE_ALERT: An object which is an alert to the user. Assistive Technologies typically respond to ATK_ROLE_ALERT by reading the entire onscreen contents of containers advertising this role.  Should be used for warning dialogs, etc.
+ *@ATK_ROLE_ALERT: An object which is an alert to the user. Assistive
+ *Technologies typically respond to ATK_ROLE_ALERT by reading the entire
+ *onscreen contents of containers advertising this role.  Should be used for
+ *warning dialogs, etc.
  *@ATK_ROLE_ANIMATION: An object which is an animated image
  *@ATK_ROLE_ARROW: An arrow in one of the four cardinal directions
- *@ATK_ROLE_CALENDAR:  An object that displays a calendar and allows the user to select a date
+ *@ATK_ROLE_CALENDAR:  An object that displays a calendar and allows the user to
+ *select a date
  *@ATK_ROLE_CANVAS: An object that can be drawn into and is used to trap events
- *@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a separate indicator for the current state
+ *@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a
+ *separate indicator for the current state
  *@ATK_ROLE_CHECK_MENU_ITEM: A menu item with a check box
- *@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a color
+ *@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a
+ *color
  *@ATK_ROLE_COLUMN_HEADER: The header for a column of data
  *@ATK_ROLE_COMBO_BOX: A collapsible list of choices the user can select from
- *@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a date
+ *@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a
+ *date
  *@ATK_ROLE_DESKTOP_ICON: An inconifed internal frame within a DESKTOP_PANE
- *@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified versions of those internal frames
+ *@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified
+ *versions of those internal frames
  *@ATK_ROLE_DIAL: An object whose purpose is to allow a user to set a value
  *@ATK_ROLE_DIALOG: A top level window with title bar and a border
- *@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and select the contents of a directory
- *@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface elements
+ *@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and
+ *select the contents of a directory
+ *@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface
+ *elements
  *@ATK_ROLE_FILE_CHOOSER: A specialized dialog that lets the user choose a file
  *@ATK_ROLE_FILLER: A object that fills up space in a user interface
  *@ATK_ROLE_FONT_CHOOSER: A specialized dialog that lets the user choose a font
  *@ATK_ROLE_FRAME: A top level window with a title bar, border, menubar, etc.
- *@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all panes beneath it
- *@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children represent the document content
- *@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate components
+ *@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all
+ *panes beneath it
+ *@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children
+ *represent the document content
+ *@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate
+ *components
  *@ATK_ROLE_IMAGE: An object whose primary purpose is to display an image
- *@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop pane
- *@ATK_ROLE_LABEL: An object used to present an icon or short string in an interface
- *@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be drawn in layers, providing a form of stacking order
- *@ATK_ROLE_LIST: An object that presents a list of objects to the user and allows the user to select one or more of them 
- *@ATK_ROLE_LIST_ITEM: An object that represents an element of a list 
- *@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list of actions the user can choose from
- *@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from 
- *@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an action the user can choose
+ *@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop
+ *pane
+ *@ATK_ROLE_LABEL: An object used to present an icon or short string in an
+ *interface
+ *@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be
+ *drawn in layers, providing a form of stacking order
+ *@ATK_ROLE_LIST: An object that presents a list of objects to the user and
+ *allows the user to select one or more of them
+ *@ATK_ROLE_LIST_ITEM: An object that represents an element of a list
+ *@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list
+ *of actions the user can choose from
+ *@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog
+ *box of an application that contains a list of menus the user can choose from
+ *@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an
+ *action the user can choose
  *@ATK_ROLE_OPTION_PANE: A specialized pane whose primary use is inside a DIALOG
  *@ATK_ROLE_PAGE_TAB: An object that is a child of a page tab list
- *@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object 
+ *@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page
+ *tabs), one at a time, through some mechanism provided by the object
  *@ATK_ROLE_PANEL: A generic container that is often used to group objects
- *@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places where the text content is not shown visibly to the user
- *@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices
- *@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been completed
- *@ATK_ROLE_PUSH_BUTTON: An object the user can manipulate to tell the application to do something
- *@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked
- *@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected
- *@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered pane as its children
+ *@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places
+ *where the text content is not shown visibly to the user
+ *@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the
+ *user a list of choices, and then hides when the user selects one of those
+ *choices
+ *@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been
+ *completed
+ *@ATK_ROLE_PUSH_BUTTON: An object the user can manipulate to tell the
+ *application to do something
+ *@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio
+ *buttons in the same group to become unchecked when this one is checked
+ *@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each
+ *instant exactly one of the radio menu items from a group is selected
+ *@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered
+ *pane as its children
  *@ATK_ROLE_ROW_HEADER: The header for a row of data
- *@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally view a large amount of data.
- *@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a large amount of information
- *@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a visible and logical separation of the contents in a menu
- *@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded range
- *@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at the same time
- *@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point number from the user
- *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to the user
- *@ATK_ROLE_TABLE: An object used to represent information in terms of rows and columns
+ *@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally
+ *view a large amount of data.
+ *@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a
+ *large amount of information
+ *@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a
+ *visible and logical separation of the contents in a menu
+ *@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded
+ *range
+ *@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at
+ *the same time
+ *@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point
+ *number from the user
+ *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to
+ *the user
+ *@ATK_ROLE_TABLE: An object used to represent information in terms of rows and
+ *columns
  *@ATK_ROLE_TABLE_CELL: A cell in a table
  *@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table
  *@ATK_ROLE_TABLE_ROW_HEADER: The header for a row of a table
- *@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its menu
- *@ATK_ROLE_TERMINAL: An object that represents an accessible terminal.  @Since: ATK-0.6
+ *@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its
+ *menu
+ *@ATK_ROLE_TERMINAL: An object that represents an accessible terminal.  @Since:
+ *ATK-0.6
  *@ATK_ROLE_TEXT: An interactive widget that supports multiple lines of text and
- * optionally accepts user input, but whose purpose is not to solicit user input.
- * Thus ATK_ROLE_TEXT is appropriate for the text view in a plain text editor
- * but inappropriate for an input field in a dialog box or web form. For widgets
- * whose purpose is to solicit input from the user, see ATK_ROLE_ENTRY and
- * ATK_ROLE_PASSWORD_TEXT. For generic objects which display a brief amount of
- * textual information, see ATK_ROLE_STATIC.
- *@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state
- *@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or toggle buttons
+ * optionally accepts user input, but whose purpose is not to solicit user
+ *input. Thus ATK_ROLE_TEXT is appropriate for the text view in a plain text
+ *editor but inappropriate for an input field in a dialog box or web form. For
+ *widgets whose purpose is to solicit input from the user, see ATK_ROLE_ENTRY
+ *and ATK_ROLE_PASSWORD_TEXT. For generic objects which display a brief amount
+ *of textual information, see ATK_ROLE_STATIC.
+ *@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or
+ *unchecked, but does not provide a separate indicator for the current state
+ *@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or
+ *toggle buttons
  *@ATK_ROLE_TOOL_TIP: An object that provides information about another object
- *@ATK_ROLE_TREE: An object used to represent hierarchical information to the user
- *@ATK_ROLE_TREE_TABLE: An object capable of expanding and collapsing rows as well as showing multiple columns of data.   @Since: ATK-0.7
- *@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its role is not known
+ *@ATK_ROLE_TREE: An object used to represent hierarchical information to the
+ *user
+ *@ATK_ROLE_TREE_TABLE: An object capable of expanding and collapsing rows as
+ *well as showing multiple columns of data.   @Since: ATK-0.7
+ *@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its
+ *role is not known
  *@ATK_ROLE_VIEWPORT: An object usually used in a scroll pane
  *@ATK_ROLE_WINDOW: A top level window with no title or border.
- *@ATK_ROLE_HEADER: An object that serves as a document header. @Since: ATK-1.1.1
- *@ATK_ROLE_FOOTER: An object that serves as a document footer.  @Since: ATK-1.1.1
- *@ATK_ROLE_PARAGRAPH: An object which is contains a paragraph of text content.   @Since: ATK-1.1.1
- *@ATK_ROLE_RULER: An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such).   @Since: ATK-1.1.1
- *@ATK_ROLE_APPLICATION: The object is an application object, which may contain @ATK_ROLE_FRAME objects or other types of accessibles.  The root accessible of any application's ATK hierarchy should have ATK_ROLE_APPLICATION.   @Since: ATK-1.1.4
- *@ATK_ROLE_AUTOCOMPLETE: The object is a dialog or list containing items for insertion into an entry widget, for instance a list of words for completion of a text entry.   @Since: ATK-1.3
- *@ATK_ROLE_EDITBAR: The object is an editable text object in a toolbar.  @Since: ATK-1.5
- *@ATK_ROLE_EMBEDDED: The object is an embedded container within a document or panel.  This role is a grouping "hint" indicating that the contained objects share a context.  @Since: ATK-1.7.2
- *@ATK_ROLE_ENTRY: The object is a component whose textual content may be entered or modified by the user, provided @ATK_STATE_EDITABLE is present.   @Since: ATK-1.11
- *@ATK_ROLE_CHART: The object is a graphical depiction of quantitative data. It may contain multiple subelements whose attributes and/or description may be queried to obtain both the quantitative data and information about how the data is being presented. The LABELLED_BY relation is particularly important in interpreting objects of this type, as is the accessible-description property.  @Since: ATK-1.11
- *@ATK_ROLE_CAPTION: The object contains descriptive information, usually textual, about another user interface element such as a table, chart, or image.  @Since: ATK-1.11
- *@ATK_ROLE_DOCUMENT_FRAME: The object is a visual frame or container which contains a view of document content. Document frames may occur within another Document instance, in which case the second document may be said to be embedded in the containing instance. HTML frames are often ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should implement the Document interface.  @Since: ATK-1.11
- *@ATK_ROLE_HEADING: The object serves as a heading for content which follows it in a document. The 'heading level' of the heading, if availabe, may be obtained by querying the object's attributes.
- *@ATK_ROLE_PAGE: The object is a containing instance which encapsulates a page of information. @ATK_ROLE_PAGE is used in documents and content which support a paginated navigation model.  @Since: ATK-1.11
- *@ATK_ROLE_SECTION: The object is a containing instance of document content which constitutes a particular 'logical' section of the document. The type of content within a section, and the nature of the section division itself, may be obtained by querying the object's attributes. Sections may be nested. @Since: ATK-1.11
- *@ATK_ROLE_REDUNDANT_OBJECT: The object is redundant with another object in the hierarchy, and is exposed for purely technical reasons.  Objects of this role should normally be ignored by clients. @Since: ATK-1.11
- *@ATK_ROLE_FORM: The object is a container for form controls, for instance as part of a 
- * web form or user-input form within a document.  This role is primarily a tag/convenience for 
- * clients when navigating complex documents, it is not expected that ordinary GUI containers will 
- * always have ATK_ROLE_FORM. @Since: ATK-1.12.0
+ *@ATK_ROLE_HEADER: An object that serves as a document header. @Since:
+ *ATK-1.1.1
+ *@ATK_ROLE_FOOTER: An object that serves as a document footer.  @Since:
+ *ATK-1.1.1
+ *@ATK_ROLE_PARAGRAPH: An object which is contains a paragraph of text content.
+ *@Since: ATK-1.1.1
+ *@ATK_ROLE_RULER: An object which describes margins and tab stops, etc. for
+ *text objects which it controls (should have CONTROLLER_FOR relation to such).
+ *@Since: ATK-1.1.1
+ *@ATK_ROLE_APPLICATION: The object is an application object, which may contain
+ *@ATK_ROLE_FRAME objects or other types of accessibles.  The root accessible of
+ *any application's ATK hierarchy should have ATK_ROLE_APPLICATION.   @Since:
+ *ATK-1.1.4
+ *@ATK_ROLE_AUTOCOMPLETE: The object is a dialog or list containing items for
+ *insertion into an entry widget, for instance a list of words for completion of
+ *a text entry.   @Since: ATK-1.3
+ *@ATK_ROLE_EDITBAR: The object is an editable text object in a toolbar. @Since:
+ *ATK-1.5
+ *@ATK_ROLE_EMBEDDED: The object is an embedded container within a document or
+ *panel.  This role is a grouping "hint" indicating that the contained objects
+ *share a context.  @Since: ATK-1.7.2
+ *@ATK_ROLE_ENTRY: The object is a component whose textual content may be
+ *entered or modified by the user, provided @ATK_STATE_EDITABLE is present.
+ *@Since: ATK-1.11
+ *@ATK_ROLE_CHART: The object is a graphical depiction of quantitative data. It
+ *may contain multiple subelements whose attributes and/or description may be
+ *queried to obtain both the quantitative data and information about how the
+ *data is being presented. The LABELLED_BY relation is particularly important in
+ *interpreting objects of this type, as is the accessible-description property.
+ *@Since: ATK-1.11
+ *@ATK_ROLE_CAPTION: The object contains descriptive information, usually
+ *textual, about another user interface element such as a table, chart, or
+ *image.  @Since: ATK-1.11
+ *@ATK_ROLE_DOCUMENT_FRAME: The object is a visual frame or container which
+ *contains a view of document content. Document frames may occur within another
+ *Document instance, in which case the second document may be said to be
+ *embedded in the containing instance. HTML frames are often
+ *ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should
+ *implement the Document interface.  @Since: ATK-1.11
+ *@ATK_ROLE_HEADING: The object serves as a heading for content which follows it
+ *in a document. The 'heading level' of the heading, if availabe, may be
+ *obtained by querying the object's attributes.
+ *@ATK_ROLE_PAGE: The object is a containing instance which encapsulates a page
+ *of information. @ATK_ROLE_PAGE is used in documents and content which support
+ *a paginated navigation model.  @Since: ATK-1.11
+ *@ATK_ROLE_SECTION: The object is a containing instance of document content
+ *which constitutes a particular 'logical' section of the document. The type of
+ *content within a section, and the nature of the section division itself, may
+ *be obtained by querying the object's attributes. Sections may be nested.
+ *@Since: ATK-1.11
+ *@ATK_ROLE_REDUNDANT_OBJECT: The object is redundant with another object in the
+ *hierarchy, and is exposed for purely technical reasons.  Objects of this role
+ *should normally be ignored by clients. @Since: ATK-1.11
+ *@ATK_ROLE_FORM: The object is a container for form controls, for instance as
+ *part of a web form or user-input form within a document.  This role is
+ *primarily a tag/convenience for clients when navigating complex documents, it
+ *is not expected that ordinary GUI containers will always have ATK_ROLE_FORM.
+ *@Since: ATK-1.12.0
  *@ATK_ROLE_LINK: The object is a hypertext anchor, i.e. a "link" in a
  * hypertext document.  Such objects are distinct from 'inline'
  * content which may also use the Hypertext/Hyperlink interfaces
  * to indicate the range/location within a text object where
  * an inline or embedded object lies.  @Since: ATK-1.12.1
- *@ATK_ROLE_INPUT_METHOD_WINDOW: The object is a window or similar viewport 
+ *@ATK_ROLE_INPUT_METHOD_WINDOW: The object is a window or similar viewport
  * which is used to allow composition or input of a 'complex character',
  * in other words it is an "input method window." @Since: ATK-1.12.1
  *@ATK_ROLE_TABLE_ROW: A row in a table.  @Since: ATK-2.1.0
- *@ATK_ROLE_TREE_ITEM: An object that represents an element of a tree.  @Since: ATK-2.1.0
- *@ATK_ROLE_DOCUMENT_SPREADSHEET: A document frame which contains a spreadsheet.  @Since: ATK-2.1.0
- *@ATK_ROLE_DOCUMENT_PRESENTATION: A document frame which contains a presentation or slide content.  @Since: ATK-2.1.0
- *@ATK_ROLE_DOCUMENT_TEXT: A document frame which contains textual content, such as found in a word processing application.  @Since: ATK-2.1.0
- *@ATK_ROLE_DOCUMENT_WEB: A document frame which contains HTML or other markup suitable for display in a web browser.  @Since: ATK-2.1.0
- *@ATK_ROLE_DOCUMENT_EMAIL: A document frame which contains email content to be displayed or composed either in plain text or HTML.  @Since: ATK-2.1.0
- *@ATK_ROLE_COMMENT: An object found within a document and designed to present a comment, note, or other annotation. In some cases, this object might not be visible until activated.  @Since: ATK-2.1.0
- *@ATK_ROLE_LIST_BOX: A non-collapsible list of choices the user can select from. @Since: ATK-2.1.0
- *@ATK_ROLE_GROUPING: A group of related widgets. This group typically has a label. @Since: ATK-2.1.0
- *@ATK_ROLE_IMAGE_MAP: An image map object. Usually a graphic with multiple hotspots, where each hotspot can be activated resulting in the loading of another document or section of a document. @Since: ATK-2.1.0
- *@ATK_ROLE_NOTIFICATION: A transitory object designed to present a message to the user, typically at the desktop level rather than inside a particular application.  @Since: ATK-2.1.0
- *@ATK_ROLE_INFO_BAR: An object designed to present a message to the user within an existing window. @Since: ATK-2.1.0
- *@ATK_ROLE_LEVEL_BAR: A bar that serves as a level indicator to, for instance, show the strength of a password or the state of a battery.  @Since: ATK-2.7.3
+ *@ATK_ROLE_TREE_ITEM: An object that represents an element of a tree.  @Since:
+ *ATK-2.1.0
+ *@ATK_ROLE_DOCUMENT_SPREADSHEET: A document frame which contains a spreadsheet.
+ *@Since: ATK-2.1.0
+ *@ATK_ROLE_DOCUMENT_PRESENTATION: A document frame which contains a
+ *presentation or slide content.  @Since: ATK-2.1.0
+ *@ATK_ROLE_DOCUMENT_TEXT: A document frame which contains textual content, such
+ *as found in a word processing application.  @Since: ATK-2.1.0
+ *@ATK_ROLE_DOCUMENT_WEB: A document frame which contains HTML or other markup
+ *suitable for display in a web browser.  @Since: ATK-2.1.0
+ *@ATK_ROLE_DOCUMENT_EMAIL: A document frame which contains email content to be
+ *displayed or composed either in plain text or HTML.  @Since: ATK-2.1.0
+ *@ATK_ROLE_COMMENT: An object found within a document and designed to present a
+ *comment, note, or other annotation. In some cases, this object might not be
+ *visible until activated.  @Since: ATK-2.1.0
+ *@ATK_ROLE_LIST_BOX: A non-collapsible list of choices the user can select
+ *from. @Since: ATK-2.1.0
+ *@ATK_ROLE_GROUPING: A group of related widgets. This group typically has a
+ *label. @Since: ATK-2.1.0
+ *@ATK_ROLE_IMAGE_MAP: An image map object. Usually a graphic with multiple
+ *hotspots, where each hotspot can be activated resulting in the loading of
+ *another document or section of a document. @Since: ATK-2.1.0
+ *@ATK_ROLE_NOTIFICATION: A transitory object designed to present a message to
+ *the user, typically at the desktop level rather than inside a particular
+ *application.  @Since: ATK-2.1.0
+ *@ATK_ROLE_INFO_BAR: An object designed to present a message to the user within
+ *an existing window. @Since: ATK-2.1.0
+ *@ATK_ROLE_LEVEL_BAR: A bar that serves as a level indicator to, for instance,
+ *show the strength of a password or the state of a battery.  @Since: ATK-2.7.3
  *@ATK_ROLE_TITLE_BAR: A bar that serves as the title of a window or a
  * dialog. @Since: ATK-2.12
  *@ATK_ROLE_BLOCK_QUOTE: An object which contains a text section
  * that is quoted from another source. @Since: ATK-2.12
  *@ATK_ROLE_AUDIO: An object which represents an audio element. @Since: ATK-2.12
  *@ATK_ROLE_VIDEO: An object which represents a video element. @Since: ATK-2.12
  *@ATK_ROLE_DEFINITION: A definition of a term or concept. @Since: ATK-2.12
  *@ATK_ROLE_ARTICLE: A section of a page that consists of a
@@ -208,43 +305,63 @@ extern "C" {
  * given ATK_ROLE_DESCRIPTION_TERM. @Since: ATK-2.12
  *@ATK_ROLE_STATIC: A generic non-container object whose purpose is to display a
  * brief amount of information to the user and whose role is known by the
  * implementor but lacks semantic value for the user. Examples in which
  * ATK_ROLE_STATIC is appropriate include the message displayed in a message box
  * and an image used as an alternative means to display text. ATK_ROLE_STATIC
  * should not be applied to widgets which are traditionally interactive, objects
  * which display a significant amount of content, or any object which has an
- * accessible relation pointing to another object. Implementors should expose the
- * displayed information through the accessible name of the object. If doing so seems
- * inappropriate, it may indicate that a different role should be used. For
- * labels which describe another widget, see ATK_ROLE_LABEL. For text views, see
- * ATK_ROLE_TEXT. For generic containers, see ATK_ROLE_PANEL. For objects whose
- * role is not known by the implementor, see ATK_ROLE_UNKNOWN. @Since: ATK-2.16.
+ * accessible relation pointing to another object. Implementors should expose
+ *the displayed information through the accessible name of the object. If doing
+ *so seems inappropriate, it may indicate that a different role should be used.
+ *For labels which describe another widget, see ATK_ROLE_LABEL. For text views,
+ *see ATK_ROLE_TEXT. For generic containers, see ATK_ROLE_PANEL. For objects
+ *whose role is not known by the implementor, see ATK_ROLE_UNKNOWN. @Since:
+ *ATK-2.16.
  *@ATK_ROLE_MATH_FRACTION: An object that represents a mathematical fraction.
  * @Since: ATK-2.16.
  *@ATK_ROLE_MATH_ROOT: An object that represents a mathematical expression
  * displayed with a radical. @Since: ATK-2.16.
  *@ATK_ROLE_SUBSCRIPT: An object that contains text that is displayed as a
  * subscript. @Since: ATK-2.16.
  *@ATK_ROLE_SUPERSCRIPT: An object that contains text that is displayed as a
  * superscript. @Since: ATK-2.16.
- *@ATK_ROLE_FOOTNOTE: An object that contains the text of a footnote. @Since: ATK-2.26.
- *@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the enumeration
+ *@ATK_ROLE_FOOTNOTE: An object that contains the text of a footnote. @Since:
+ *ATK-2.26.
+ *@ATK_ROLE_CONTENT_DELETION: Content previously deleted or proposed to be
+ * deleted, e.g. in revision history or a content view providing suggestions
+ * from reviewers. (Since: 2.34)
+ *@ATK_ROLE_CONTENT_INSERTION: Content previously inserted or proposed to be
+ * inserted, e.g. in revision history or a content view providing suggestions
+ * from reviewers. (Since: 2.34)
+ *@ATK_ROLE_MARK: A run of content that is marked or highlighted, such as for
+ * reference purposes, or to call it out as having a special purpose. If the
+ * marked content has an associated section in the document elaborating on the
+ * reason for the mark, then %ATK_RELATION_DETAILS should be used on the mark
+ * to point to that associated section. In addition, the reciprocal relation
+ * %ATK_RELATION_DETAILS_FOR should be used on the associated content section
+ * to point back to the mark. (Since: 2.36)
+ *@ATK_ROLE_SUGGESTION: A container for content that is called out as a proposed
+ * change from the current version of the document, such as by a reviewer of the
+ * content. This role should include either %ATK_ROLE_CONTENT_DELETION and/or
+ * %ATK_ROLE_CONTENT_INSERTION children, in any order, to indicate what the
+ * actual change is. (Since: 2.36)
+ *@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the
+ *enumeration
  *
  * Describes the role of an object
  *
  * These are the built-in enumerated roles that UI components can have in
  * ATK.  Other roles may be added at runtime, so an AtkRole >=
  * ATK_ROLE_LAST_DEFINED is not necessarily an error.
  **/
-typedef enum
-{
+typedef enum {
   ATK_ROLE_INVALID = 0,
-  ATK_ROLE_ACCEL_LABEL,      /*<nick=accelerator-label>*/
+  ATK_ROLE_ACCEL_LABEL, /*<nick=accelerator-label>*/
   ATK_ROLE_ALERT,
   ATK_ROLE_ANIMATION,
   ATK_ROLE_ARROW,
   ATK_ROLE_CALENDAR,
   ATK_ROLE_CANVAS,
   ATK_ROLE_CHECK_BOX,
   ATK_ROLE_CHECK_MENU_ITEM,
   ATK_ROLE_COLOR_CHOOSER,
@@ -356,20 +473,24 @@ typedef enum
   ATK_ROLE_DESCRIPTION_TERM,
   ATK_ROLE_DESCRIPTION_VALUE,
   ATK_ROLE_STATIC,
   ATK_ROLE_MATH_FRACTION,
   ATK_ROLE_MATH_ROOT,
   ATK_ROLE_SUBSCRIPT,
   ATK_ROLE_SUPERSCRIPT,
   ATK_ROLE_FOOTNOTE,
+  ATK_ROLE_CONTENT_DELETION,
+  ATK_ROLE_CONTENT_INSERTION,
+  ATK_ROLE_MARK,
+  ATK_ROLE_SUGGESTION,
   ATK_ROLE_LAST_DEFINED
 } AtkRole;
 
-AtkRole                  atk_role_register        (const gchar *name);
+AtkRole atk_role_register(const gchar* name);
 
 /**
  *AtkLayer:
  *@ATK_LAYER_INVALID: The object does not have a layer
  *@ATK_LAYER_BACKGROUND: This layer is reserved for the desktop background
  *@ATK_LAYER_CANVAS: This layer is used for Canvas components
  *@ATK_LAYER_WIDGET: This layer is normally used for components
  *@ATK_LAYER_MDI: This layer is used for layered components
@@ -378,18 +499,17 @@ AtkRole                  atk_role_regist
  *@ATK_LAYER_WINDOW: This layer is used for toplevel windows.
  *
  * Describes the layer of a component
  *
  * These enumerated "layer values" are used when determining which UI
  * rendering layer a component is drawn into, which can help in making
  * determinations of when components occlude one another.
  **/
-typedef enum
-{
+typedef enum {
   ATK_LAYER_INVALID,
   ATK_LAYER_BACKGROUND,
   ATK_LAYER_CANVAS,
   ATK_LAYER_WIDGET,
   ATK_LAYER_MDI,
   ATK_LAYER_POPUP,
   ATK_LAYER_OVERLAY,
   ATK_LAYER_WINDOW
@@ -402,320 +522,300 @@ typedef enum
  * used by atk_text_get_run_attributes(), atk_text_get_default_attributes()
  * and atk_editable_text_set_run_attributes()
  **/
 typedef GSList AtkAttributeSet;
 
 /**
  * AtkAttribute:
  * @name: The attribute name. Call atk_text_attr_get_name()
- * @value: the value of the attribute, represented as a string. 
+ * @value: the value of the attribute, represented as a string.
  * Call atk_text_attr_get_value() for those which are strings.
- * For values which are numbers, the string representation of the number 
+ * For values which are numbers, the string representation of the number
  * is in value.
  *
- * A string name/value pair representing a text attribute. 
+ * A string name/value pair representing a text attribute.
  **/
 typedef struct _AtkAttribute AtkAttribute;
 
 struct _AtkAttribute {
   gchar* name;
   gchar* value;
 };
 
-#define ATK_TYPE_OBJECT                           (atk_object_get_type ())
-#define ATK_OBJECT(obj)                           (G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_OBJECT, AtkObject))
-#define ATK_OBJECT_CLASS(klass)                   (G_TYPE_CHECK_CLASS_CAST ((klass), ATK_TYPE_OBJECT, AtkObjectClass))
-#define ATK_IS_OBJECT(obj)                        (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_OBJECT))
-#define ATK_IS_OBJECT_CLASS(klass)                (G_TYPE_CHECK_CLASS_TYPE ((klass), ATK_TYPE_OBJECT))
-#define ATK_OBJECT_GET_CLASS(obj)                 (G_TYPE_INSTANCE_GET_CLASS ((obj), ATK_TYPE_OBJECT, AtkObjectClass))
+#define ATK_TYPE_OBJECT (atk_object_get_type())
+#define ATK_OBJECT(obj) \
+  (G_TYPE_CHECK_INSTANCE_CAST((obj), ATK_TYPE_OBJECT, AtkObject))
+#define ATK_OBJECT_CLASS(klass) \
+  (G_TYPE_CHECK_CLASS_CAST((klass), ATK_TYPE_OBJECT, AtkObjectClass))
+#define ATK_IS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), ATK_TYPE_OBJECT))
+#define ATK_IS_OBJECT_CLASS(klass) \
+  (G_TYPE_CHECK_CLASS_TYPE((klass), ATK_TYPE_OBJECT))
+#define ATK_OBJECT_GET_CLASS(obj) \
+  (G_TYPE_INSTANCE_GET_CLASS((obj), ATK_TYPE_OBJECT, AtkObjectClass))
 
-#define ATK_TYPE_IMPLEMENTOR                      (atk_implementor_get_type ())
-#define ATK_IS_IMPLEMENTOR(obj)                   G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_IMPLEMENTOR)
-#define ATK_IMPLEMENTOR(obj)                      G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor)
-#define ATK_IMPLEMENTOR_GET_IFACE(obj)            (G_TYPE_INSTANCE_GET_INTERFACE ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementorIface))
-
+#define ATK_TYPE_IMPLEMENTOR (atk_implementor_get_type())
+#define ATK_IS_IMPLEMENTOR(obj) \
+  G_TYPE_CHECK_INSTANCE_TYPE((obj), ATK_TYPE_IMPLEMENTOR)
+#define ATK_IMPLEMENTOR(obj) \
+  G_TYPE_CHECK_INSTANCE_CAST((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor)
+#define ATK_IMPLEMENTOR_GET_IFACE(obj)                        \
+  (G_TYPE_INSTANCE_GET_INTERFACE((obj), ATK_TYPE_IMPLEMENTOR, \
+                                 AtkImplementorIface))
 
-typedef struct _AtkImplementor            AtkImplementor; /* dummy typedef */
-typedef struct _AtkImplementorIface       AtkImplementorIface;
-
+typedef struct _AtkImplementor AtkImplementor; /* dummy typedef */
+typedef struct _AtkImplementorIface AtkImplementorIface;
 
-typedef struct _AtkObject                 AtkObject;
-typedef struct _AtkObjectClass            AtkObjectClass;
-typedef struct _AtkRelationSet            AtkRelationSet;
-typedef struct _AtkStateSet               AtkStateSet;
+typedef struct _AtkObject AtkObject;
+typedef struct _AtkObjectClass AtkObjectClass;
+typedef struct _AtkRelationSet AtkRelationSet;
+typedef struct _AtkStateSet AtkStateSet;
 
 /**
  * AtkPropertyValues:
- * @property_name: The name of the ATK property which is being presented or which has been changed.
- * @old_value: The old property value, NULL; in some contexts this value is undefined (see note below).
+ * @property_name: The name of the ATK property which is being presented or
+ *which has been changed.
+ * @old_value: The old property value, NULL; in some contexts this value is
+ *undefined (see note below).
  * @new_value: The new value of the named property.
  *
  * @note: For most properties the old_value field of AtkPropertyValues will
  * not contain a valid value.
  *
  * Currently, the only property for which old_value is used is
  * accessible-state; for instance if there is a focus state the
  * property change handler will be called for the object which lost the focus
  * with the old_value containing an AtkState value corresponding to focused
  * and the property change handler will be called for the object which
  * received the focus with the new_value containing an AtkState value
  * corresponding to focused.
  *
  **/
-struct _AtkPropertyValues
-{
-  const gchar  *property_name;
+struct _AtkPropertyValues {
+  const gchar* property_name;
   GValue old_value;
   GValue new_value;
 };
 
-typedef struct _AtkPropertyValues        AtkPropertyValues;
+typedef struct _AtkPropertyValues AtkPropertyValues;
 
-typedef gboolean (*AtkFunction)          (gpointer data); 
+typedef gboolean (*AtkFunction)(gpointer data);
 /*
  * For most properties the old_value field of AtkPropertyValues will
  * not contain a valid value.
  *
  * Currently, the only property for which old_value is used is
  * accessible-state; for instance if there is a focus state the
  * property change handler will be called for the object which lost the focus
  * with the old_value containing an AtkState value corresponding to focused
  * and the property change handler will be called for the object which
  * received the focus with the new_value containing an AtkState value
  * corresponding to focused.
  */
-typedef void (*AtkPropertyChangeHandler) (AtkObject*, AtkPropertyValues*);
-
+typedef void (*AtkPropertyChangeHandler)(AtkObject*, AtkPropertyValues*);
 
-struct _AtkObject
-{
+struct _AtkObject {
   GObject parent;
 
-  gchar *description;
-  gchar *name;
-  AtkObject *accessible_parent;
+  gchar* description;
+  gchar* name;
+  AtkObject* accessible_parent;
   AtkRole role;
-  AtkRelationSet *relation_set;
+  AtkRelationSet* relation_set;
   AtkLayer layer;
 };
 
-struct _AtkObjectClass
-{
+struct _AtkObjectClass {
   GObjectClass parent;
 
   /*
    * Gets the accessible name of the object
    */
-  G_CONST_RETURN gchar*    (* get_name)            (AtkObject                *accessible);
+  G_CONST_RETURN gchar* (*get_name)(AtkObject* accessible);
   /*
    * Gets the accessible description of the object
    */
-  G_CONST_RETURN gchar*    (* get_description)     (AtkObject                *accessible);
+  G_CONST_RETURN gchar* (*get_description)(AtkObject* accessible);
   /*
    * Gets the accessible parent of the object
    */
-  AtkObject*               (*get_parent)           (AtkObject                *accessible);
+  AtkObject* (*get_parent)(AtkObject* accessible);
 
   /*
    * Gets the number of accessible children of the object
    */
-  gint                    (* get_n_children)       (AtkObject                *accessible);
+  gint (*get_n_children)(AtkObject* accessible);
   /*
    * Returns a reference to the specified accessible child of the object.
    * The accessible children are 0-based so the first accessible child is
    * at index 0, the second at index 1 and so on.
    */
-  AtkObject*              (* ref_child)            (AtkObject                *accessible,
-                                                    gint                      i);
+  AtkObject* (*ref_child)(AtkObject* accessible, gint i);
   /*
    * Gets the 0-based index of this object in its parent; returns -1 if the
    * object does not have an accessible parent.
    */
-  gint                    (* get_index_in_parent) (AtkObject                 *accessible);
+  gint (*get_index_in_parent)(AtkObject* accessible);
   /*
    * Gets the RelationSet associated with the object
    */
-  AtkRelationSet*         (* ref_relation_set)    (AtkObject                 *accessible);
+  AtkRelationSet* (*ref_relation_set)(AtkObject* accessible);
   /*
    * Gets the role of the object
    */
-  AtkRole                 (* get_role)            (AtkObject                 *accessible);
-  AtkLayer                (* get_layer)           (AtkObject                 *accessible);
-  gint                    (* get_mdi_zorder)      (AtkObject                 *accessible);
+  AtkRole (*get_role)(AtkObject* accessible);
+  AtkLayer (*get_layer)(AtkObject* accessible);
+  gint (*get_mdi_zorder)(AtkObject* accessible);
   /*
    * Gets the state set of the object
    */
-  AtkStateSet*            (* ref_state_set)       (AtkObject                 *accessible);
+  AtkStateSet* (*ref_state_set)(AtkObject* accessible);
   /*
    * Sets the accessible name of the object
    */
-  void                    (* set_name)            (AtkObject                 *accessible,
-                                                   const gchar               *name);
+  void (*set_name)(AtkObject* accessible, const gchar* name);
   /*
    * Sets the accessible description of the object
    */
-  void                    (* set_description)     (AtkObject                 *accessible,
-                                                   const gchar               *description);
+  void (*set_description)(AtkObject* accessible, const gchar* description);
   /*
    * Sets the accessible parent of the object
    */
-  void                    (* set_parent)          (AtkObject                 *accessible,
-                                                   AtkObject                 *parent);
+  void (*set_parent)(AtkObject* accessible, AtkObject* parent);
   /*
    * Sets the accessible role of the object
    */
-  void                    (* set_role)            (AtkObject                 *accessible,
-                                                   AtkRole                   role);
+  void (*set_role)(AtkObject* accessible, AtkRole role);
   /*
    * Specifies a function to be called when a property changes value
    */
-guint                     (* connect_property_change_handler)    (AtkObject
-                 *accessible,
-                                                                  AtkPropertyChangeHandler       *handler);
+  guint (*connect_property_change_handler)(AtkObject* accessible,
+                                           AtkPropertyChangeHandler* handler);
   /*
    * Removes a property change handler which was specified using
    * connect_property_change_handler
    */
-void                      (* remove_property_change_handler)     (AtkObject
-                *accessible,
-                                                                  guint
-                handler_id);
-void                      (* initialize)                         (AtkObject                     *accessible,
-                                                                  gpointer                      data);
+  void (*remove_property_change_handler)(AtkObject* accessible,
+                                         guint handler_id);
+  void (*initialize)(AtkObject* accessible, gpointer data);
   /*
    * The signal handler which is executed when there is a change in the
    * children of the object
    */
-  void                    (* children_changed)    (AtkObject                  *accessible,
-                                                   guint                      change_index,
-                                                   gpointer                   changed_child);
+  void (*children_changed)(AtkObject* accessible, guint change_index,
+                           gpointer changed_child);
   /*
    * The signal handler which is executed  when there is a focus event
    * for an object.
    */
-  void                    (* focus_event)         (AtkObject                  *accessible,
-                                                   gboolean                   focus_in);
+  void (*focus_event)(AtkObject* accessible, gboolean focus_in);
   /*
-   * The signal handler which is executed  when there is a property_change 
+   * The signal handler which is executed  when there is a property_change
    * signal for an object.
    */
-  void                    (* property_change)     (AtkObject                  *accessible,
-                                                   AtkPropertyValues          *values);
+  void (*property_change)(AtkObject* accessible, AtkPropertyValues* values);
   /*
-   * The signal handler which is executed  when there is a state_change 
+   * The signal handler which is executed  when there is a state_change
    * signal for an object.
    */
-  void                    (* state_change)        (AtkObject                  *accessible,
-                                                   const gchar                *name,
-                                                   gboolean                   state_set);
+  void (*state_change)(AtkObject* accessible, const gchar* name,
+                       gboolean state_set);
   /*
    * The signal handler which is executed when there is a change in the
    * visible data for an object
    */
-  void                    (*visible_data_changed) (AtkObject                  *accessible);
+  void (*visible_data_changed)(AtkObject* accessible);
 
   /*
    * The signal handler which is executed when there is a change in the
-   * 'active' child or children of the object, for instance when 
+   * 'active' child or children of the object, for instance when
    * interior focus changes in a table or list.  This signal should be emitted
    * by objects whose state includes ATK_STATE_MANAGES_DESCENDANTS.
    */
-  void                    (*active_descendant_changed) (AtkObject                  *accessible,
-                                                        gpointer                   *child);
+  void (*active_descendant_changed)(AtkObject* accessible, gpointer* child);
 
-  /*    	
-   * Gets a list of properties applied to this object as a whole, as an #AtkAttributeSet consisting of name-value pairs. 
-   * Since ATK 1.12
+  /*
+   * Gets a list of properties applied to this object as a whole, as an
+   * #AtkAttributeSet consisting of name-value pairs. Since ATK 1.12
    */
-  AtkAttributeSet* 	  (*get_attributes)            (AtkObject                  *accessible);
+  AtkAttributeSet* (*get_attributes)(AtkObject* accessible);
 
-  const gchar*            (*get_object_locale)         (AtkObject                  *accessible);
+  const gchar* (*get_object_locale)(AtkObject* accessible);
 
-  AtkFunction             pad1;
+  AtkFunction pad1;
 };
 
-GType            atk_object_get_type   (void);
+GType atk_object_get_type(void);
 
-struct _AtkImplementorIface
-{
+struct _AtkImplementorIface {
   GTypeInterface parent;
 
-  AtkObject*   (*ref_accessible) (AtkImplementor *implementor);
+  AtkObject* (*ref_accessible)(AtkImplementor* implementor);
 };
-GType atk_implementor_get_type (void);
+GType atk_implementor_get_type(void);
 
 /*
  * This method uses the ref_accessible method in AtkImplementorIface,
  * if the object's class implements AtkImplementorIface.
  * Otherwise it returns %NULL.
  *
  * IMPORTANT:
  * Note also that because this method may return flyweight objects,
  * it increments the returned AtkObject's reference count.
  * Therefore it is the responsibility of the calling
  * program to unreference the object when no longer needed.
  * (c.f. gtk_widget_get_accessible() where this is not the case).
  */
-AtkObject*              atk_implementor_ref_accessible            (AtkImplementor *implementor);
+AtkObject* atk_implementor_ref_accessible(AtkImplementor* implementor);
 
 /*
  * Properties directly supported by AtkObject
  */
 
-G_CONST_RETURN gchar*   atk_object_get_name                       (AtkObject *accessible);
-G_CONST_RETURN gchar*   atk_object_get_description                (AtkObject *accessible);
-AtkObject*              atk_object_get_parent                     (AtkObject *accessible);
-gint                    atk_object_get_n_accessible_children      (AtkObject *accessible);
-AtkObject*              atk_object_ref_accessible_child           (AtkObject *accessible,
-                                                                   gint        i);
-AtkRelationSet*         atk_object_ref_relation_set               (AtkObject *accessible);
-AtkRole                 atk_object_get_role                       (AtkObject *accessible);
-AtkLayer                atk_object_get_layer                      (AtkObject *accessible);
-gint                    atk_object_get_mdi_zorder                 (AtkObject *accessible);
-AtkAttributeSet*        atk_object_get_attributes                 (AtkObject *accessible);
-AtkStateSet*            atk_object_ref_state_set                  (AtkObject *accessible);
-gint                    atk_object_get_index_in_parent            (AtkObject *accessible);
-void                    atk_object_set_name                       (AtkObject *accessible,
-                                                                   const gchar *name);
-void                    atk_object_set_description                (AtkObject *accessible,
-                                                                   const gchar *description);
-void                    atk_object_set_parent                     (AtkObject *accessible,
-                                                                   AtkObject *parent);
-void                    atk_object_set_role                       (AtkObject *accessible,
-                                                                   AtkRole   role);
+G_CONST_RETURN gchar* atk_object_get_name(AtkObject* accessible);
+G_CONST_RETURN gchar* atk_object_get_description(AtkObject* accessible);
+AtkObject* atk_object_get_parent(AtkObject* accessible);
+gint atk_object_get_n_accessible_children(AtkObject* accessible);
+AtkObject* atk_object_ref_accessible_child(AtkObject* accessible, gint i);
+AtkRelationSet* atk_object_ref_relation_set(AtkObject* accessible);
+AtkRole atk_object_get_role(AtkObject* accessible);
+AtkLayer atk_object_get_layer(AtkObject* accessible);
+gint atk_object_get_mdi_zorder(AtkObject* accessible);
+AtkAttributeSet* atk_object_get_attributes(AtkObject* accessible);
+AtkStateSet* atk_object_ref_state_set(AtkObject* accessible);
+gint atk_object_get_index_in_parent(AtkObject* accessible);
+void atk_object_set_name(AtkObject* accessible, const gchar* name);
+void atk_object_set_description(AtkObject* accessible,
+                                const gchar* description);
+void atk_object_set_parent(AtkObject* accessible, AtkObject* parent);
+void atk_object_set_role(AtkObject* accessible, AtkRole role);
 
-
-guint                atk_object_connect_property_change_handler  (AtkObject                      *accessible,
-                                                                  AtkPropertyChangeHandler       *handler);
-void                 atk_object_remove_property_change_handler   (AtkObject                      *accessible,
-                                                                  guint                          handler_id);
+guint atk_object_connect_property_change_handler(
+    AtkObject* accessible, AtkPropertyChangeHandler* handler);
+void atk_object_remove_property_change_handler(AtkObject* accessible,
+                                               guint handler_id);
 
-void                 atk_object_notify_state_change              (AtkObject                      *accessible,
-                                                                  AtkState                       state,
-                                                                  gboolean                       value);
-void                 atk_object_initialize                       (AtkObject                     *accessible,
-                                                                  gpointer                      data);
-                                    
-G_CONST_RETURN gchar* atk_role_get_name      (AtkRole         role);
-AtkRole               atk_role_for_name      (const gchar     *name);
+void atk_object_notify_state_change(AtkObject* accessible, AtkState state,
+                                    gboolean value);
+void atk_object_initialize(AtkObject* accessible, gpointer data);
 
+G_CONST_RETURN gchar* atk_role_get_name(AtkRole role);
+AtkRole atk_role_for_name(const gchar* name);
 
 /* NEW in 1.1: convenience API */
-gboolean              atk_object_add_relationship              (AtkObject      *object,
-								AtkRelationType relationship,
-								AtkObject      *target);
-gboolean              atk_object_remove_relationship           (AtkObject      *object,
-								AtkRelationType relationship,
-								AtkObject      *target);
-G_CONST_RETURN gchar* atk_role_get_localized_name              (AtkRole     role);
+gboolean atk_object_add_relationship(AtkObject* object,
+                                     AtkRelationType relationship,
+                                     AtkObject* target);
+gboolean atk_object_remove_relationship(AtkObject* object,
+                                        AtkRelationType relationship,
+                                        AtkObject* target);
+G_CONST_RETURN gchar* atk_role_get_localized_name(AtkRole role);
 
 /* */
 
-
 /*
  * Note: the properties which are registered with the GType
  *   property registry, for type ATK_TYPE_OBJECT, are as follows:
  *
  *   "accessible-name"
  *   "accessible-description"
  *   "accessible-parent"
  *   "accessible-role"
@@ -767,10 +867,9 @@ G_CONST_RETURN gchar* atk_role_get_local
  *
  *    cpos = atk_text_get_caret_position (ATK_TEXT (accessible));
  */
 
 #ifdef __cplusplus
 }
 #endif /* __cplusplus */
 
-
 #endif /* __ATK_OBJECT_H__ */