gfx/webrender_bindings/RenderCompositorANGLE.cpp
238fb42f209eb4c03ca1af6210b9175891b40cc9
created 2018-09-28 14:36 +0900
pushed 2018-09-28 15:41 +0000
sotaro sotaro - Bug 1494533 - Fix log message of copy-paste error r=nical
1679bd50f32813a7725d5e34853daa42717fa833
created 2018-09-25 18:22 -0700
pushed 2018-09-26 12:57 +0000
Jeff Gilbert Jeff Gilbert - No bug - Fix compiler warnings from clang-cl.
ca68354e65a1e9cb5e7f1dfee9c54aa62dd7a0f4
created 2018-06-29 09:09 +0900
pushed 2018-06-29 09:51 +0000
sotaro sotaro - Bug 1471816 - Add check to RenderCompositorANGLE::GetDeviceOfEGLDisplay() r=nical
e962019750e9396af45cb45b7b38fbf046d8c221
created 2018-06-19 19:27 +0900
pushed 2018-06-19 22:05 +0000
sotaro sotaro - Bug 1469480 - Fix simulate device reset handling r=nical
aea9119b2797e84f95449c5fb26fe14bcc853f09
created 2018-06-13 08:01 -0700
pushed 2018-06-13 21:58 +0000
sotaro sotaro - Bug 1364504 - Handle device resets of ANGLE on Windows r=nical
db10936e9f8dc579e104cc6ca8e718e7e8dd4499
created 2018-06-04 11:09 +0900
pushed 2018-06-04 18:15 +0000
sotaro sotaro - Bug 1451183 - Make EGLLibrary destroyable r=jgilbert
b54db66223586b4e04f5cb926fccdacf8a176b91
created 2018-05-30 21:15 +0200
pushed 2018-06-01 22:05 +0000
Emilio Cobos Álvarez Emilio Cobos Álvarez - Bug 1465585: Switch from mozilla::Move to std::move. r=froydnj
d328d8eda8e68d669ebc77184c8d8d870cafcb7c
created 2018-03-29 11:23 +0900
pushed 2018-03-29 22:10 +0000
sotaro sotaro - Bug 1191971 part 2 - Add capatiblity to enable DComp r=bas
19142efa84a5b041c193b311ff06838e94d1c154
created 2018-03-29 11:21 +0900
pushed 2018-03-29 22:10 +0000
sotaro sotaro - Bug 1191971 part 1 - Create child window in gpu process r=bas
f98081a3b999b24ef8499fc290ec336ab54ccd85
created 2018-02-27 16:20 +0900
pushed 2018-02-27 22:26 +0000
sotaro sotaro - Bug 1441056 - Get D3D11 device from EGLDisplay in RenderCompositorANGLE::Initialize() r=nical
691c61d4dc61382e14098abf57ebff281b521c1c
created 2018-02-27 13:06 +0900
pushed 2018-02-27 10:03 +0000
sotaro sotaro - Bug 1441056 - backout because of build failure on MinGW
eb8cb1ab5f49e86485451b9b14d07318829f576c
created 2018-02-27 12:10 +0900
pushed 2018-02-27 10:03 +0000
sotaro sotaro - Bug 1441056 - Get D3D11 device from EGLDisplay in RenderCompositorANGLE::Initialize() r=nical
209ac1955df708d1ec0b96e2798d7d0d51a7138c
created 2018-02-10 07:45 +0900
pushed 2018-02-10 10:01 +0000
sotaro sotaro - Bug 1436908 - Fix EGLSurface leak at RenderCompositorANGLE r=nical
1157f9e6cce081e0f05f0e62e5d16b816f726456
created 2018-02-07 22:21 +0900
pushed 2018-02-07 22:32 +0000
sotaro sotaro - Bug 1435995 - Disable DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL usage r=nical
03d8ada6d1aaab9e10bff42f2297168a2569ee54
created 2018-02-01 21:39 +0900
pushed 2018-02-01 18:14 +0000
sotaro sotaro - Bug 1419293 - Create SwapChain with DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL if possible in ANGLE r=jgilbert
70c2890fb8759067869e582c71d8123c9535841e
created 2018-01-19 07:49 +0900
pushed 2018-01-19 10:16 +0000
sotaro sotaro - Bug 1429994 - Use ID3D11Query to wait previous frame completion r=nical
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