xpcom/threads/TimerThread.cpp
author dolske@mozilla.com
Wed, 02 Apr 2008 20:02:08 -0700
changeset 13848 5541c4191c363404eb102f152dea2c2e9e97ff0e
parent 13077 d74955a3f447ff56e979ff1bf578324e03672575
child 26914 cd38a0fbe1ebde36eea34ce011687f75a023f7bb
permissions -rw-r--r--
Bug 299372 - Content-Disposition headers no longer looked at for Save Link As filename. original-patch=dmose, r=mconnor, r=biesi, a=blocking-ff3+

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2001
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Stuart Parmenter <pavlov@netscape.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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#include "nsTimerImpl.h"
#include "TimerThread.h"

#include "nsAutoLock.h"
#include "nsThreadUtils.h"
#include "pratom.h"

#include "nsIObserverService.h"
#include "nsIServiceManager.h"
#include "nsIProxyObjectManager.h"

NS_IMPL_THREADSAFE_ISUPPORTS2(TimerThread, nsIRunnable, nsIObserver)

TimerThread::TimerThread() :
  mInitInProgress(0),
  mInitialized(PR_FALSE),
  mLock(nsnull),
  mCondVar(nsnull),
  mShutdown(PR_FALSE),
  mWaiting(PR_FALSE),
  mSleeping(PR_FALSE),
  mDelayLineCounter(0),
  mMinTimerPeriod(0),
  mTimeoutAdjustment(0)
{
}

TimerThread::~TimerThread()
{
  if (mCondVar)
    PR_DestroyCondVar(mCondVar);
  if (mLock)
    PR_DestroyLock(mLock);

  mThread = nsnull;

  NS_ASSERTION(mTimers.Count() == 0, "Timers remain in TimerThread::~TimerThread");
}

nsresult
TimerThread::InitLocks()
{
  NS_ASSERTION(!mLock, "InitLocks called twice?");
  mLock = PR_NewLock();
  if (!mLock)
    return NS_ERROR_OUT_OF_MEMORY;

  mCondVar = PR_NewCondVar(mLock);
  if (!mCondVar)
    return NS_ERROR_OUT_OF_MEMORY;

  return NS_OK;
}

nsresult TimerThread::Init()
{
  PR_LOG(gTimerLog, PR_LOG_DEBUG, ("TimerThread::Init [%d]\n", mInitialized));

  if (mInitialized) {
    if (!mThread)
      return NS_ERROR_FAILURE;

    return NS_OK;
  }

  if (PR_AtomicSet(&mInitInProgress, 1) == 0) {
    // We hold on to mThread to keep the thread alive.
    nsresult rv = NS_NewThread(getter_AddRefs(mThread), this);
    if (NS_FAILED(rv)) {
      mThread = nsnull;
    }
    else {
      nsCOMPtr<nsIObserverService> observerService =
          do_GetService("@mozilla.org/observer-service;1");
      // We must not use the observer service from a background thread!
      if (observerService && !NS_IsMainThread()) {
        nsCOMPtr<nsIObserverService> result = nsnull;
        NS_GetProxyForObject(NS_PROXY_TO_MAIN_THREAD,
                             NS_GET_IID(nsIObserverService),
                             observerService, NS_PROXY_ASYNC,
                             getter_AddRefs(result));
        observerService.swap(result);
      }
      // We'll be released at xpcom shutdown
      if (observerService) {
        observerService->AddObserver(this, "sleep_notification", PR_FALSE);
        observerService->AddObserver(this, "wake_notification", PR_FALSE);
      }
    }

    PR_Lock(mLock);
    mInitialized = PR_TRUE;
    PR_NotifyAllCondVar(mCondVar);
    PR_Unlock(mLock);
  }
  else {
    PR_Lock(mLock);
    while (!mInitialized) {
      PR_WaitCondVar(mCondVar, PR_INTERVAL_NO_TIMEOUT);
    }
    PR_Unlock(mLock);
  }

  if (!mThread)
    return NS_ERROR_FAILURE;

  return NS_OK;
}

nsresult TimerThread::Shutdown()
{
  PR_LOG(gTimerLog, PR_LOG_DEBUG, ("TimerThread::Shutdown begin\n"));

  if (!mThread)
    return NS_ERROR_NOT_INITIALIZED;

  nsVoidArray timers;
  {   // lock scope
    nsAutoLock lock(mLock);

    mShutdown = PR_TRUE;

    // notify the cond var so that Run() can return
    if (mCondVar && mWaiting)
      PR_NotifyCondVar(mCondVar);

    // Need to copy content of mTimers array to a local array
    // because call to timers' ReleaseCallback() (and release its self)
    // must not be done under the lock. Destructor of a callback
    // might potentially call some code reentering the same lock
    // that leads to unexpected behavior or deadlock.
    // See bug 422472.
    PRBool rv = timers.AppendElements(mTimers);
    NS_ASSERTION(rv, "Could not copy timers array, remaining timers will not be released");
    mTimers.Clear();
  }

  PRInt32 timersCount = timers.Count();
  for (PRInt32 i = 0; i < timersCount; i++) {
    nsTimerImpl *timer = static_cast<nsTimerImpl*>(timers[i]);
    timer->ReleaseCallback();
    ReleaseTimerInternal(timer);
  }

  mThread->Shutdown();    // wait for the thread to die

  PR_LOG(gTimerLog, PR_LOG_DEBUG, ("TimerThread::Shutdown end\n"));
  return NS_OK;
}

// Keep track of how early (positive slack) or late (negative slack) timers
// are running, and use the filtered slack number to adaptively estimate how
// early timers should fire to be "on time".
void TimerThread::UpdateFilter(PRUint32 aDelay, PRIntervalTime aTimeout,
                               PRIntervalTime aNow)
{
  PRInt32 slack = (PRInt32) (aTimeout - aNow);
  double smoothSlack = 0;
  PRUint32 i, filterLength;
  static PRIntervalTime kFilterFeedbackMaxTicks =
    PR_MillisecondsToInterval(FILTER_FEEDBACK_MAX);

  if (slack > 0) {
    if (slack > (PRInt32)kFilterFeedbackMaxTicks)
      slack = kFilterFeedbackMaxTicks;
  } else {
    if (slack < -(PRInt32)kFilterFeedbackMaxTicks)
      slack = -(PRInt32)kFilterFeedbackMaxTicks;
  }
  mDelayLine[mDelayLineCounter & DELAY_LINE_LENGTH_MASK] = slack;
  if (++mDelayLineCounter < DELAY_LINE_LENGTH) {
    // Startup mode: accumulate a full delay line before filtering.
    PR_ASSERT(mTimeoutAdjustment == 0);
    filterLength = 0;
  } else {
    // Past startup: compute number of filter taps based on mMinTimerPeriod.
    if (mMinTimerPeriod == 0) {
      mMinTimerPeriod = (aDelay != 0) ? aDelay : 1;
    } else if (aDelay != 0 && aDelay < mMinTimerPeriod) {
      mMinTimerPeriod = aDelay;
    }

    filterLength = (PRUint32) (FILTER_DURATION / mMinTimerPeriod);
    if (filterLength > DELAY_LINE_LENGTH)
      filterLength = DELAY_LINE_LENGTH;
    else if (filterLength < 4)
      filterLength = 4;

    for (i = 1; i <= filterLength; i++)
      smoothSlack += mDelayLine[(mDelayLineCounter-i) & DELAY_LINE_LENGTH_MASK];
    smoothSlack /= filterLength;

    // XXXbe do we need amplification?  hacking a fudge factor, need testing...
    mTimeoutAdjustment = (PRInt32) (smoothSlack * 1.5);
  }

#ifdef DEBUG_TIMERS
  PR_LOG(gTimerLog, PR_LOG_DEBUG,
         ("UpdateFilter: smoothSlack = %g, filterLength = %u\n",
          smoothSlack, filterLength));
#endif
}

/* void Run(); */
NS_IMETHODIMP TimerThread::Run()
{
  nsAutoLock lock(mLock);

  while (!mShutdown) {
    PRIntervalTime waitFor;

    if (mSleeping) {
      // Sleep for 0.1 seconds while not firing timers.
      waitFor = PR_MillisecondsToInterval(100);
    } else {
      waitFor = PR_INTERVAL_NO_TIMEOUT;
      PRIntervalTime now = PR_IntervalNow();
      nsTimerImpl *timer = nsnull;

      if (mTimers.Count() > 0) {
        timer = static_cast<nsTimerImpl*>(mTimers[0]);

        if (!TIMER_LESS_THAN(now, timer->mTimeout + mTimeoutAdjustment)) {
    next:
          // NB: AddRef before the Release under RemoveTimerInternal to avoid
          // mRefCnt passing through zero, in case all other refs than the one
          // from mTimers have gone away (the last non-mTimers[i]-ref's Release
          // must be racing with us, blocked in gThread->RemoveTimer waiting
          // for TimerThread::mLock, under nsTimerImpl::Release.

          NS_ADDREF(timer);
          RemoveTimerInternal(timer);

          // We release mLock around the Fire call to avoid deadlock.
          lock.unlock();

#ifdef DEBUG_TIMERS
          if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) {
            PR_LOG(gTimerLog, PR_LOG_DEBUG,
                   ("Timer thread woke up %dms from when it was supposed to\n",
                    (now >= timer->mTimeout)
                    ? PR_IntervalToMilliseconds(now - timer->mTimeout)
                    : -(PRInt32)PR_IntervalToMilliseconds(timer->mTimeout-now))
                  );
          }
#endif

          // We are going to let the call to PostTimerEvent here handle the
          // release of the timer so that we don't end up releasing the timer
          // on the TimerThread instead of on the thread it targets.
          if (NS_FAILED(timer->PostTimerEvent())) {
            nsrefcnt rc;
            NS_RELEASE2(timer, rc);
            
            // The nsITimer interface requires that its users keep a reference
            // to the timers they use while those timers are initialized but
            // have not yet fired.  If this ever happens, it is a bug in the
            // code that created and used the timer.
            //
            // Further, note that this should never happen even with a
            // misbehaving user, because nsTimerImpl::Release checks for a
            // refcount of 1 with an armed timer (a timer whose only reference
            // is from the timer thread) and when it hits this will remove the
            // timer from the timer thread and thus destroy the last reference,
            // preventing this situation from occurring.
            NS_ASSERTION(rc != 0, "destroyed timer off its target thread!");
          }
          timer = nsnull;

          lock.lock();
          if (mShutdown)
            break;

          // Update now, as PostTimerEvent plus the locking may have taken a
          // tick or two, and we may goto next below.
          now = PR_IntervalNow();
        }
      }

      if (mTimers.Count() > 0) {
        timer = static_cast<nsTimerImpl *>(mTimers[0]);

        PRIntervalTime timeout = timer->mTimeout + mTimeoutAdjustment;

        // Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer
        // is due now or overdue.
        if (!TIMER_LESS_THAN(now, timeout))
          goto next;
        waitFor = timeout - now;
      }

#ifdef DEBUG_TIMERS
      if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) {
        if (waitFor == PR_INTERVAL_NO_TIMEOUT)
          PR_LOG(gTimerLog, PR_LOG_DEBUG,
                 ("waiting for PR_INTERVAL_NO_TIMEOUT\n"));
        else
          PR_LOG(gTimerLog, PR_LOG_DEBUG,
                 ("waiting for %u\n", PR_IntervalToMilliseconds(waitFor)));
      }
#endif
    }

    mWaiting = PR_TRUE;
    PR_WaitCondVar(mCondVar, waitFor);
    mWaiting = PR_FALSE;
  }

  return NS_OK;
}

nsresult TimerThread::AddTimer(nsTimerImpl *aTimer)
{
  nsAutoLock lock(mLock);

  // Add the timer to our list.
  PRInt32 i = AddTimerInternal(aTimer);
  if (i < 0)
    return NS_ERROR_OUT_OF_MEMORY;

  // Awaken the timer thread.
  if (mCondVar && mWaiting && i == 0)
    PR_NotifyCondVar(mCondVar);

  return NS_OK;
}

nsresult TimerThread::TimerDelayChanged(nsTimerImpl *aTimer)
{
  nsAutoLock lock(mLock);

  // Our caller has a strong ref to aTimer, so it can't go away here under
  // ReleaseTimerInternal.
  RemoveTimerInternal(aTimer);

  PRInt32 i = AddTimerInternal(aTimer);
  if (i < 0)
    return NS_ERROR_OUT_OF_MEMORY;

  // Awaken the timer thread.
  if (mCondVar && mWaiting && i == 0)
    PR_NotifyCondVar(mCondVar);

  return NS_OK;
}

nsresult TimerThread::RemoveTimer(nsTimerImpl *aTimer)
{
  nsAutoLock lock(mLock);

  // Remove the timer from our array.  Tell callers that aTimer was not found
  // by returning NS_ERROR_NOT_AVAILABLE.  Unlike the TimerDelayChanged case
  // immediately above, our caller may be passing a (now-)weak ref in via the
  // aTimer param, specifically when nsTimerImpl::Release loses a race with
  // TimerThread::Run, must wait for the mLock auto-lock here, and during the
  // wait Run drops the only remaining ref to aTimer via RemoveTimerInternal.

  if (!RemoveTimerInternal(aTimer))
    return NS_ERROR_NOT_AVAILABLE;

  // Awaken the timer thread.
  if (mCondVar && mWaiting)
    PR_NotifyCondVar(mCondVar);

  return NS_OK;
}

// This function must be called from within a lock
PRInt32 TimerThread::AddTimerInternal(nsTimerImpl *aTimer)
{
  if (mShutdown)
    return -1;

  PRIntervalTime now = PR_IntervalNow();
  PRInt32 count = mTimers.Count();
  PRInt32 i = 0;
  for (; i < count; i++) {
    nsTimerImpl *timer = static_cast<nsTimerImpl *>(mTimers[i]);

    // Don't break till we have skipped any overdue timers.  Do not include
    // mTimeoutAdjustment here, because we are really trying to avoid calling
    // TIMER_LESS_THAN(t, u), where the t is now + DELAY_INTERVAL_MAX, u is
    // now - overdue, and DELAY_INTERVAL_MAX + overdue > DELAY_INTERVAL_LIMIT.
    // In other words, we want to use now-based time, now adjusted time, even
    // though "overdue" ultimately depends on adjusted time.

    // XXX does this hold for TYPE_REPEATING_PRECISE?  /be

    if (TIMER_LESS_THAN(now, timer->mTimeout) &&
        TIMER_LESS_THAN(aTimer->mTimeout, timer->mTimeout)) {
      break;
    }
  }

  if (!mTimers.InsertElementAt(aTimer, i))
    return -1;

  aTimer->mArmed = PR_TRUE;
  NS_ADDREF(aTimer);
  return i;
}

PRBool TimerThread::RemoveTimerInternal(nsTimerImpl *aTimer)
{
  if (!mTimers.RemoveElement(aTimer))
    return PR_FALSE;

  ReleaseTimerInternal(aTimer);
  return PR_TRUE;
}

void TimerThread::ReleaseTimerInternal(nsTimerImpl *aTimer)
{
  // Order is crucial here -- see nsTimerImpl::Release.
  aTimer->mArmed = PR_FALSE;
  NS_RELEASE(aTimer);
}

void TimerThread::DoBeforeSleep()
{
  mSleeping = PR_TRUE;
}

void TimerThread::DoAfterSleep()
{
  mSleeping = PR_TRUE; // wake may be notified without preceding sleep notification
  for (PRInt32 i = 0; i < mTimers.Count(); i ++) {
    nsTimerImpl *timer = static_cast<nsTimerImpl*>(mTimers[i]);
    // get and set the delay to cause its timeout to be recomputed
    PRUint32 delay;
    timer->GetDelay(&delay);
    timer->SetDelay(delay);
  }

  // nuke the stored adjustments, so they get recalibrated
  mTimeoutAdjustment = 0;
  mDelayLineCounter = 0;
  mSleeping = PR_FALSE;
}


/* void observe (in nsISupports aSubject, in string aTopic, in wstring aData); */
NS_IMETHODIMP
TimerThread::Observe(nsISupports* /* aSubject */, const char *aTopic, const PRUnichar* /* aData */)
{
  if (strcmp(aTopic, "sleep_notification") == 0)
    DoBeforeSleep();
  else if (strcmp(aTopic, "wake_notification") == 0)
    DoAfterSleep();

  return NS_OK;
}