last changeMon, 15 Dec 2008 15:46:12 -0500
changes
f968472d57b8
2008-12-15 15:46 -0500
Benjamin Smedberg - Slide around in a spiral, rather than in random straight lines. This produces a much denser overall texture. default tip
fd877bb1e6be
2008-12-15 14:56 -0500
Benjamin Smedberg - Add shark instrumentation. Secret, for now
c18b21740d39
2008-12-15 10:38 -0500
Benjamin Smedberg - untabify
696ec5de44cc
2008-12-15 10:08 -0500
Benjamin Smedberg - It turns out that blocks with 'let' vars are not traceable currently. Use vars for now :-(
51e58ba88e40
2008-12-12 17:06 -0500
Benjamin Smedberg - clearRect is apparently not perfect. Just clear everything to avoid leaving turds. And fix the markup a bit so that the textarea doesn't float.
e50e4b275149
2008-12-12 16:53 -0500
Benjamin Smedberg - Luke is better, and it's Christmas! Fix up the case where there aren't 200 words.
1d79c88c68bb
2008-12-12 16:45 -0500
Benjamin Smedberg - Let users paste into a textarea
2842d1ea59aa
2008-12-12 16:23 -0500
Benjamin Smedberg - Add license/readme. Link up canvas to our docs.
c7f0ffcfb541
2008-12-12 16:15 -0500
Benjamin Smedberg - Better cancellation, better text... Papa John's!
177f4022f463
2008-12-12 16:08 -0500
Benjamin Smedberg - Remove direct references to wordle: don't want to tramp on any toes, or get into trademark problems. Also add cancelability and font selection.
266549722e4e
2008-12-12 15:22 -0500
Benjamin Smedberg - Better normalization... the more we fail, the more random it will become!
a87e98928885
2008-12-12 15:16 -0500
Benjamin Smedberg - Asynchronicity was pretty easy!
b45eafc86660
2008-12-12 15:03 -0500
Benjamin Smedberg - This seems to do something useful. Now I want to break it apart into little chunks that can be run from timeouts, to avoid long-script warnings. Profiling might be nice too!
8be31ac9ef27
2008-12-12 12:21 -0500
Benjamin Smedberg - slideUntilHit works, apparently
c6cb8be67953
2008-12-12 10:53 -0500
Benjamin Smedberg - Vertical words... happy
0830e9aac98b
2008-12-12 10:35 -0500
Benjamin Smedberg - Saving state... place the first few anchors randomly, and then start fillling in?
67d051d75975
2008-12-11 21:28 -0500
Benjamin Smedberg - Argh, this is sucky
75edc5057178
2008-12-11 21:07 -0500
Benjamin Smedberg - I do *want* the vertical bits, but I'm having second thoughts about doing them up front... saving state so I can play.
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